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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Jun 2014
Posts: 12
Downloads: 240
Uploads: 0
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hi all.
returning to the forums after being away for an extended..ah..cruise. i have SH4 (non-gold) patched to 1.4. what recommendations can i get from the group for a good mega-mod for my game? i was looking at trigger-maru. i had it several years ago. but i see it's now set up for gold 1.5, and in fact was not compatible with my version. glad to be back and thanks to all. |
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#2 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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![]() Welcome aboard! |
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#3 |
Swabbie
![]() Join Date: Jun 2014
Posts: 12
Downloads: 240
Uploads: 0
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thanks for that.
i have just discovered that i do have the missions pack. so i can patch to 1.5. so, i amend my question to ask what 1.5 mods would you all recommend? thanks |
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#4 |
Gefallen Engel U-666
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Dennis1945!
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__________________
"Only two things are infinite; The Universe and human squirrelyness?!! |
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#5 |
Chief of the Boat
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Welcome to SubSim Dennis
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#6 |
Stowaway
Posts: n/a
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for the stock "plain" game use my GFO mod
for added difficulty and realism use RFB or TMO (most prefer TMO) and if you use RFB make sure any mods you use with it say they are made to work with RFB or it can cause side effects and CTD issues. TMO does not have as much issues with using other mods with it but you have to watch because some mods will change how the AI reacts in TMO. and then there is FOTRS which is a different flavor mod that tries a nice mix of realism along with its own changed to the campaign but it should be used by itself without any other mods or it will have CTD issues and welcome Last edited by Webster; 06-22-14 at 09:36 PM. |
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#7 |
Swabbie
![]() Join Date: Jun 2014
Posts: 12
Downloads: 240
Uploads: 0
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thanks all.
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