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#1 |
Weps
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One thing in DW to me feels not quite right (or not fully understood) and that is ambiguity of visual surface contacts.
Perhaps if the contact is sensed from the deck of the own unit (and it is beyond visual range) then double positions of the contacts/targets are justifiable. But what if I send my helicopter right over the contact and how it is possible that it still remains ambiguous after fly over? Is there a range at which the contacts are visible and ambiguity or double positions are present/absent. Is this something to do with the settings? How the visibility is modeled in this sim and what are they depend upon (weather, equipment used etc, etc)? Thank you. ![]() ![]() ![]() Last edited by Polak2; 04-15-14 at 08:40 PM. |
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#2 |
Good Hunting!
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Yeah, I don't know. The ranges for visual contacts have always seemed buggy for me so I try to just keep it to bearing data only. Are you talking about buggy lookout visual contacts from like the Perry or a flying platform? Those are usually pretty accurate. Or are you talking link data?
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#3 | |
Weps
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![]() BTW thank you for reply and all videos you have made. |
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#4 | |
Grey Wolf
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#5 | |
Weps
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#6 |
Grey Wolf
![]() Join Date: Nov 2010
Posts: 908
Downloads: 89
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