Sots is a new project to create a submarine simulator with a focus on coop multi player. The project is really just getting started

. Some info about what it will be in point form as i to lazy to write a real deep

article about it all.
Basic- Name of the game is Songs of the Sea, short name is Sots.
- The games focus is on multi player coop play with all the players in the same group (wolfpack) of submarines.
- The ways to play is single battle or a campaign
- Battles is what you think and nothing special about them.
Technical- Engine for the game will be Unity.
- The game code itself will be done in C#.
- The game part will be put on Sots Bitbucket homepage.
- For task tracking I will use pivotal tracker. Feel free to spy on it to see progress or lack off.
- I'm not that sharp at making models, sounds or submarine history so i hope to get some help from all the captains here
.
Campaign Setup- Campaign takes place on a world map that simulates the state of the world.
- To play a campaign one selects two things, the Year and the Nation to play.
- Year is selected from 1914 to 2014.
- The game contains a History Timeline (HT) that updates the world as the game progress.
- The HT change such as things what Nations can be played, what the enemies are, rules of engagement, the technology available and so on.
- If you play a Nation that stops having Submarines (such as Germany in 1945) the game is over.
Campaign Play- When playing more then one player one of the player is given the title Admiral (ADM). The players can change who is the admiral at any time.
- The admiral is the one who moves around the whole wolfpack on the game map and can change the game speed to speed up time.
- The map contains a number of home bases for submarines and they are the ones where the patrols start and end.
- The admiral can choose to rebase the wolfpack to another base.
- Each time the wolfpack leaves and returns to port is called a patrol.
- Before each patrol the admiral can pick the mission for the patrol. What they are depends on the year and nation.
Fame- As the player complete mission and sinks ships he gets Fame.
- Fame can be used to upgrade your submarine equipment, crew or to call in favours other combat units (like requesting airsupport in a mission).
- It is also possible to use your fame to upgrade another player submarine in your wolfpack.
- Fame is lost if you make misstakes like sinking neutral ships.
- Some missions will cost fame to get.