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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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![]() Join Date: Jan 2014
Posts: 21
Downloads: 16
Uploads: 0
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Hello!
I've looked a lot of videos nowadays and there were a lot of useful information in them about the methods with you can calculate the enemy's speed/course/bearing etc. So basically there are some good methods to use and the reason I opened this topic was I would like to know the BEST/ MOST PREFERABLE methods NAME. Just the name's are important because I'm quite sure that everybody can search for them in Youtube or Google. So just a top list. Starting from the most accurate/easiest/ moving or standing required methods. So once again no video is needed because probably I watched all of them. Just I'm curious that what other skippers prefer, use in their games. Maybe there are some easier/better/faster ways than mine so I would like to know them. Maybe if a specific method require some unique mod you can mention them if you would like because I consider that important too. For example: Hydro: 1. 4th bearing method 2. Hydro,sonar bearing, range calculation method Visual: 1. RAFOB This is just strictly an example. Edit: Forgot to mention 100% realistic, Real navigation based methods are what I really would like to know. |
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