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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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![]() Join Date: Nov 2013
Location: Canada
Posts: 24
Downloads: 49
Uploads: 0
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Certain mods I require
Hey everyone, a couple questions.
While on my recent patrol, I encountered a few problems that I know mods can fix, but I don't know what mods they are. What happened was I go into the bay of Grimsby after sinking 2 destroyers patrolling the entrance. I sailed around the bay sinking another destroyer that was also patrolling. I then set up the bow of my submarine facing a large tanker, I fired one torpedo and then repeated that process 4 more times (2 more tankers and 2 supplies). Knowing that with a big hole right on the waterline and fire on the deck the ships would sink soon, I time advanced almost an entire day and there had been no progress on the ships sinking. I then recalled J2 (A youtuber) talking about how the stock game does not have effects that damage the ship over time. Like the flooding in the ship and the fire on the deck. In that same video he discussed that there is a mod he uses that implements that effect so you don't have to keep on hitting the ship until you get the message that it sank. What is the mod that does this? It would greatly improve me gameplay, and help me sink more ships! __________________________________________________ __________ Another question. Is there a mod that makes the markers that show your planned path turn into lines so you know exactly where you are going? I recall seeing that in one of J2's videos as well, or is this an option in the game. With that mod / option it also displays a little icon so you know where your ships is without having to be using a scope of some sort. Thanks! |
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