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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Aug 2006
Posts: 30
Downloads: 55
Uploads: 0
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Hi I'm using NEWUIs_7_4_2_ByTheDarkWraith (and Open Horizons II,v2.2)
On the navigation and tactical(?) map I can select the preferences, removing cone showing current facing etc. but when I start the game again and load my save the preferences have gone back to what they were. I think I read on a post somewhere that I need to change a file type from read only to write, but I can't remember what file and the location of it. Can anyone help? On a quick side note; a big hats off to the Modders of this world. The Grey Wolves mod for SH3 created possibly one of the best games/sims ever, and how that improved on the standard game is unbeleivable. There are other games that I have benefited from the Modding work, but Grey wolves, that was immense. Cheers. |
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#2 | |
Grey Wolf
![]() Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
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JSGME help links and common error solutions |
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#3 | |
Ocean Warrior
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It's located in the NewUIs/data/Applications.. Link to the 'How to use' you can find at the bottom of the post #1 of NewUIs thread..
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#4 | |
Watch
![]() Join Date: Aug 2006
Posts: 30
Downloads: 55
Uploads: 0
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I meant for no comparison between SH games. There are other games outside of the SH series that have been transformed as well, perhaps I should have referenced them instead, but figured people would be well aware of the GW on SH3 and know what I meant. What I'm trying to say is "well done Modders of any games"! |
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#5 |
Captain
![]() Join Date: Sep 2013
Posts: 542
Downloads: 70
Uploads: 0
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OptionFileEditor is for setting defaults .. being able to change it in-game as the situation calls for, is an added bonus.
I took it as a general compliment. It starts with that. (and I'm not a modder .. just to make that clear) |
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#6 |
Ace of the deep .
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