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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
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New players sometimes ask us old sea dogs what mods they should add. Maybe there could be a thread where people could show what a modded SH3 can look like.
Here's my mod soup that I finally brewed ready after some weeks of adding mods and editing menu, txt and cfg files. The base system is SH3 + NYGM supermod + H.sie's hardcode fixes. Most of the rest you can see on the screenshots below: ![]() The boat ![]() Bridge ![]() Bridge ![]() Bridge ![]() UZO ![]() periscope ![]() Recmanual + ships ![]() F2 ![]() navigation map ![]() navigation map ![]() navigation map ![]() F6 ![]() orders page ![]() orders page ![]() radio ![]() moonlit night ![]() underwater ![]() environment Don't forget sounds too! KB's Diesel sound and Guns are essential mood enhancers ![]() I hope that other players show their boats as well - that would help in deciding what to try adding next ![]()
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[SIGPIC][/SIGPIC] NYGM+H.sie v16+Stiebler 4C+MaGui WS |
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