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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bosun
![]() Join Date: Jun 2013
Location: Scandinavia.
Posts: 62
Downloads: 39
Uploads: 0
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Anyone found a solution on the mouse bug in the 1920 x 1080 screen?
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#2 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
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What bug? SH3 doesn't even support 1920x1080. You probably are talking about the Widescreen mod.
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#3 |
Bosun
![]() Join Date: Jun 2013
Location: Scandinavia.
Posts: 62
Downloads: 39
Uploads: 0
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Ok.
But when i set resolution 1920 x 1080 inside SH3, then left clicking on mouse in attack periscope, the pointer will move to torpede 1 and fire it when i left clik again! When i set res to 1600 x 900 and click, the pointer move right just besides torpedoes! Thats the bug i'm talking about ![]() |
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#4 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
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It's not a bug. The game was never designed for such high or widescreen resolutions. I don't know how you do it, but inside the game I cannot set a resolution. You'll have to set a 4:3 resolution like 1600x1200, or 1400x1050. But the GUI isn't built for that either, you may still get screen elements on the wrong place. Your best bet is to let your graphics card scale the resolution to your monitor, but maintain aspect ratio. Or use a dedicated Widescreen GUI mod.
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#5 |
Bosun
![]() Join Date: Jun 2013
Location: Scandinavia.
Posts: 62
Downloads: 39
Uploads: 0
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Thank you Pisces for replies.
Ok again, its not a bug then! But i did manage to get the game running at those res without anything in the wrong places, except the mouse ![]() I'll try to play with my 2 sli'es card scales and the ratio. |
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