![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Ensign
![]() Join Date: Jul 2013
Location: Chicago-ish, USA
Posts: 223
Downloads: 14
Uploads: 0
|
![]()
I observed that if a twin or tripple turret fires, the game seems to still paint only a single shell in flight and splashing. Is this correct, and can this be corrected by modding?
|
![]() |
![]() |
![]() |
#2 | |
Silent Hunter
![]() |
![]() Quote:
It is possible to change to either single or multiple barrel effects for firing, but it would take some time to edit the relevant files... |
|
![]() |
![]() |
![]() |
#3 |
Ensign
![]() Join Date: Jul 2013
Location: Chicago-ish, USA
Posts: 223
Downloads: 14
Uploads: 0
|
![]()
I understand about spotting fire. Soo as-is, if two capital ships were to come into range of each other, we will not actually see broadsides delivered. Gottcha. Thank you for providing that clarity.
|
![]() |
![]() |
![]() |
#4 |
The Old Man
![]() Join Date: Mar 2009
Location: Norseland
Posts: 1,355
Downloads: 253
Uploads: 0
|
![]()
Ships that are made by me have three seperate guns that fires three seperate shells.
__________________
![]() ![]() Find my mods here: https://www.mediafire.com/folder/lzgciodldp58p/SH4_Mods My SH4 blog here: http://karle94.blogspot.com/ |
![]() |
![]() |
![]() |
|
|