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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Best Admiral in the USN
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I just ran into a task force with a battleship only protected by a single destroyer.(I guess they had been on a training exercise and figured that more weren't needed.) I got a lucky hit that destroyed the BB's props but EVERY SINGLE TORPEDO BESIDES THAT ONE WAS A DUD!!!!!
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#2 |
Eternal Patrol
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Captain Admiral Halsey:
There is nothing wrong with our torpedoes. Do we have to send you back to school to teach you how to shoot straight? Please stop making excuses and BE MORE AGGRESSIVE!!! CinCPac
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“Never do anything you can't take back.” —Rocky Russo |
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#3 |
Best Admiral in the USN
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Sounds like something they would have said.(Even though the odd's of missing all but one torpedo on a ship that's dead in the water is less likely then a RL Sharknado)
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#4 |
Bosun
![]() Join Date: Aug 2013
Location: Auckland, New Zealand
Posts: 61
Downloads: 12
Uploads: 0
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Untick "Dud Torpedoes" in 'OPTIONS' that way you wont have any excuse
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#5 |
Best Admiral in the USN
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I stopped doing that after my third patrol. Though with nearly 50 patrols under my belt I have yet to take the plunge and tick the "Manual targeting" option.(Mainly due to the fact I like hitting my target.)
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#6 | |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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You expect to hit your target? Where's the fun in that? |
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#7 |
Eternal Patrol
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It's something they did say. Isn't that fun?
__________________
“Never do anything you can't take back.” —Rocky Russo |
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#8 | |
Navy Seal
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What angle(s) were the torpedoes fired at? date? I purposely didn't disclose the angles that reduce duds(figured it was too much of a give away) but can look it up if want to know, it's historically accurate.If can't determine that way and must know, PM me. I am working on a timed message from comsubpac advising about the firing angles concerning duds as well as ordering magnetic features deactivated. I believe in TMO these messages came through but in RSRD, does not.Shocked this was omitted from RSRD actually. I had a shot at a a carrier leaving Truk yesterday(January 30, 1942) unescorted but making high speed, luckily I was in front and able to get close but too close to track, had to go for stern tube shot.One prematured, other appeared to hit but was in fact a premature explosion, which alerted the carrier, it avoided one, other ran right under , but no explosion until about 20 seconds after it passed under lol. |
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#9 |
Best Admiral in the USN
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I think most of them hit at around a 45 degree angle.(I was trying to avoid that destroyers sonar.) The one that hit the props was fired from directly behind the BB.(I risked a deep runner on that one.)
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#10 |
DILLIGAF
Join Date: Feb 2007
Location: florida
Posts: 2,058
Downloads: 210
Uploads: 0
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"Though with nearly 50 patrols under my belt"
50? I lost count of how many patrols I have been on. I probably did 50 the first month I received the simulation... I couldn't tell you how many years ago that was. |
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#11 | |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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This maybe a little wide of the topic, but I can't resist. I've been playing Silent War , and if anything the torpedo situation in that game is worse. In the early months of the war, some boats go out on patrol, come back, only having sunk a small enemy ship -- and those are the successful ones! Japanese battleships arrogantly cruise the Pacific, daring my submarines to waste their torpedoes on their hulls. Sometimes my boats see them, and I am tempted to attack, but then I think - why bother.. they're unsinkable. |
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