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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Jul 2013
Location: Louisiana
Posts: 35
Downloads: 51
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When I'm running on the surface to attack a merchant ship, naturally I have the deck gun manned and prepares to fire. The merchant opens up on me with machine gun fire and this begins the duel. However, even with general quarters the guys on my 40mm or 20mm do not engage the merchant. I've put them on fire at will and nothing. Am I forgetting another step or are the 20 and 40 mike mikes only able to target aerial enemies?
I'm running the latest TMO mod. |
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#2 | |
Navy Seal
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#3 |
Seaman
![]() Join Date: Jul 2013
Location: Louisiana
Posts: 35
Downloads: 51
Uploads: 0
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This is the first thing in the game that's mildly irritated me. I don't mind manning the MGs or AAs but I'd much rather let my crew do it while I focused on maneuvering and torpedoes. Seems like it's an unnecessary bit of micro-managing. I don't think many sub skippers took to the 20mm and went all Rambo with it.
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#4 |
Rear Admiral
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Be nice if they did. If I have a lot of damage and can time it, I'll come up and use the AA guns to shoot the depth charge racks off escorts, that's one thing they will blow up. Then I can dive and not worry about being charged.
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#5 | |
Navy Seal
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#6 |
Loader
![]() Join Date: Apr 2013
Location: Near San Francisco
Posts: 82
Downloads: 47
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I find that annoying also. I have found the 40mm to be a great weapon even against larger merchants. There have been more than a few occasions where I ordered the crew to engage one merchant with the deck gun while I engage the other with the 40mm and usually I finish first. Historically sub commanders used the AA guns mostly on surface targets and dove rather than engage aircraft on the surface.
There should be an option for the AA gunners to shoot at a surface target. On the other hand using SH3 and U-Boat missions, the german AA guns are useless against even small boats. |
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#7 |
Seaman
![]() Join Date: Jul 2013
Location: Louisiana
Posts: 35
Downloads: 51
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I think when I return from my current patrol I'm going to replace the forward 20mm with a 40 and just use two 40mm against merchants by sweeping the decks. The 20mm does good against a liferaft and nothing more. I usually dive at first contact from planes anyway. Not worth losing my guys over one plane.
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#8 | |
Gefallen Engel U-666
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#9 |
Eternal Patrol
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Actually it was a 37mm anti-tank gun. The original armament on the Elco 80-footer was two pair of .50 calibres in twin mounts and a 20mm at the stern. Many skippers tried different combinations, and by the end of the war the standard armament from the factory moved the 20mm from the stern to the bow, replacing it with a 40mm.
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#10 | |
Stowaway
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I don't know about that ![]() I don't recall anyone EVER trying to get all guns to defend against surface targets so until someone says its hard coded I wouldn't say it cant be done. |
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#11 | |
Navy Seal
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#12 | |
Rear Admiral
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__________________
![]() You see my dog don't like people laughing. He gets the crazy idea you're laughing at him. Now if you apologize like I know you're going to, I might convince him that you really didn't mean it. |
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#13 |
Navy Seal
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I figured itd be either or, like so many things in SH 4. I'd rather have them shoot at surface targets.rarely do i need AA guns and only reason i allowed myself in position to need them is because knew i had them.Occasionally my gunners will get lucky with the 40 MM and knock one of the planes down but diving (as in RL) was best way to deal, so i'd def rather have them fire on surface targets.Hopefully make them accurate as well, annoys me off how terrible the deck crews are, even if top rated men manning the gun.
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#14 | |
Gefallen Engel U-666
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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