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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Loader
![]() Join Date: Jan 2011
Posts: 83
Downloads: 105
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I didn't played to much with XXI , so I want to know more about thi state of art machine:
1.what is the max speed you achieved submerged? 2.Should snorkel release smoke?mine doesn't release... 3.if you have all albericht materials ,can destroyers detect you? 4.i click hydrophone men I select option give me range to target and option 2 which I forgot what was ....but he tell me no sound contact although destroyer is 2000 m away 5.what is max speed with snorkel? 6.april 11 1945 Bergen,going to patrol in caribbean ,set course submerged with snorkel all away at 7-8 knots, fuel is enough to come back ? 7.Anybody know where I can dowland a skin for xxI ,it was light black and had third Reich eagle on both side of the tower,I saw posted here image...... |
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#2 |
Fleet Admiral
![]() Join Date: May 2011
Location: Leeds, West Yorkshire
Posts: 15,272
Downloads: 278
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__________________
Never trust the Tories look what Thatcher and Major did in the 80s and 90s and look what the wicked witch May is doing now doing now ![]() ![]() |
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#3 |
Kapitän zur See
Join Date: Jun 2007
Location: San Diego, CA
Posts: 93
Downloads: 264
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I was just looking for the XXI max speed on snorkel myself. Read somewhere that the Type XXIII could make 10.4 knots on snorkel, but the Type XXI could only make about 6 knots according to this ...
http://alex-vehicle-history.blogspot...xi-u-boat.html "The maximum snorkelling speed was only about 6 knots due to oscillation problems with the snorkel which was an extending type and not as strong as other designs." Still looking ... This reference on the Wilhelm Bauer, U-2540, also gives 6 kts snorkeling ... http://www.harpoondatabases.com/ency...Entry2468.aspx "Max speed: 15 ½ kts surfaced, 6kts snorkeling, 18kts submerged on batteries." Last edited by Alfred Keitzer; 07-02-13 at 08:02 PM. |
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#4 | |||||||
Eternal Patrol
Join Date: May 2012
Location: mod soup bar and grill
Posts: 1,756
Downloads: 998
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this response is assuming you have not modded speeds/stock and all in game.
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#5 |
Grey Wolf
![]() Join Date: Nov 2010
Posts: 908
Downloads: 89
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Is the destroyer stopped? Depending on your mod soup and the sea state, the hydrophone man can lose contact and will not keep it if the Tommies stop to listen for or bang around for you.
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