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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Aug 2012
Posts: 5
Downloads: 22
Uploads: 0
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[REQ] Unrealisticly noob Hydro range mod humble request
First of all let me introduce myself, as ive not done it before:
![]() I´m a spanish player who started playing with subs in naval games like Battlestations Pacific on Xbox pretty much arcade, i-ve recently bought SH5 as my first subsim and i really like the look of it, being able to see the whole sub from inside is a thing i enjoy a lot and sinking ships is just... ![]() the huge maps and detail of the subs operation is something i just was prepared for! I´m still playing on low reality settings, i only have activated the repair time and batteries/CO2. The problem is that i cant seem to be able to find certain campaing objectives in time like finding the carrier and next the 5 armed merchants, i ve found them separetly in two campaign tries but i never have time to find the two on time, i must have somoethin wrong with my understanding of search patterns or missing some basic sub training. I also havent got much time to start learning about real navigation and hydro targeting wich i just find amaizing they can do it (im pretty bad at maths), im using the select/deselect/fire system.. and i definitly like more to sink ships and watching the ocean with my crew than looking on a map and using time conpression on and on until i find something to sink... I´m humbling requestiing requesting a minimod or some directions to how i could increase just the hydro range to be able to sweep large areas and find more fish! ![]() I ve been searching the forums and most of the mods go in the opposite direction, i also remember one that was "unrealistic Uboat" i think it was called but i just need a sensor upgrade i´m fine with the rest, if someone could help me with this, i think it could help me loosen up my arcadeaddiction not so radicaly. Thak you very much just for making mods, its such a different world from stock games! ![]() |
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#2 |
Ace of the deep .
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Uncheck realistic sensors in the ingame difficulty options . See if that helps .
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#3 |
Swabbie
![]() Join Date: Aug 2012
Posts: 5
Downloads: 22
Uploads: 0
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Thanks for answering! But... already done it
![]() I really dont know what range i need, maybe double? As i understood it it was about 20km for lonely boats and 100km for convoys? Maybe 2x or 4x? i just dont know, i just not used to a game this big! ![]() |
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#4 |
Captain
![]() Join Date: May 2011
Posts: 489
Downloads: 106
Uploads: 0
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Instead of making the game even more arcadey, try to adjust to higher realism settings. Trust me, the feeling of sinking a ship on higher realism settings is far more enjoyable and rewarding.
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#5 |
Swabbie
![]() Join Date: Aug 2012
Posts: 5
Downloads: 22
Uploads: 0
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I agree with you and i indeed plan to do so, but i prefer to do it .
step by step, there just to many new things for me I have some realism mods installed like IRAI and some others that tweak depth charge damage and so on, so im trying to be more o less real, and i hope to eventually understand the Tdc tutorials.. But the problem is that at the moment i.feel kinda lost in such a big ocean like.a drunkensailor going round and round.... |
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#6 |
Swabbie
![]() Join Date: Aug 2012
Posts: 5
Downloads: 22
Uploads: 0
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I've managed to open the Sensors .Gr2 and merge it with the .sim with the editor as a tutorial suggest, and i think i found the hydrophone ( gsh9 or something like that, cant remember now) and a value that says max range which i think would be it, but i'm a bit scared to poke my fingers in there, and i still dont know what values i should put, or if im doing using the right path...
CAn someone give me a hand? |
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#7 |
Swabbie
![]() Join Date: Aug 2012
Posts: 5
Downloads: 22
Uploads: 0
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Hello again, ive been absent from the game a long time because i found it too difficult to find ships and i ended up playing a more arcade sub game.
Ive installed the game again, because i really missed it, and started a fresh campaign , but im having the same problem again, i dont have much time to play games after work, and in SH5 i spend most of it running in circles trying to find ships to sink ![]() ive tried again with the .CFG files of the sensors, and editing the .GR2 with the Goblin editor but i am unable to increase the detection range of the hydrophones, ive googled many times trying to find a mod that would solve this for me but i had no luck... So if someone could PLEASE help me with this, i would really really appreciate it, i dont wont to quit the game, cos i love the thrill i get when i hunt for a prey in this game, but its happening all again, too little time too much sea. Thank you |
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