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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
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Click here to view online the latest version of the JSGME User Guide.
The JSGME User Guide includes information on topics such as: Installation Adding mods Enabling mods Disabling mods How JSGME works Navigating the interface Tasks Languages Notes for modders Notes for developers This will be the User Guide's permanent online home, so linking to it elsewhere (ie on other forums) will be fine. JSGME v2.4 will link direct to this file when the "Help" option is selected. Download the JSGME Generic Mod Enabler here: http://www.subsim.com/radioroom/down...o=file&id=3951 Download the JSGME Generic Mod Enabler (User Guide) here: http://www.subsim.com/radioroom/down...o=file&id=3814 Note - link below no longer works Last edited by Webster; 06-21-13 at 09:52 AM. Reason: stickied |
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#2 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
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What we do in life echoes in Eternity |
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#3 |
Grey Wolf
![]() Join Date: Mar 2005
Location: Treading Water
Posts: 847
Downloads: 56
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#4 | |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
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Feedback Coming soon! ![]() In all seriousness, though, THANK YOU for this amazing tool that will save me tonnes of grey hairs!
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#5 |
Mate
![]() Join Date: May 2009
Location: Canary Island Spain
Posts: 53
Downloads: 506
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Thank you!!
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#6 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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FYI I was hoping to have this finished by now, but alas, I haven't. In 12 hours or so I'll be out of the country for the next two weeks (and forcing myself to stay offline), so I'll get back to it when I return.
Hopefully at least the main aspect, ie installation, is clear. |
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#7 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
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Have a safe trip!
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#8 | |
Watch
![]() Join Date: Apr 2009
Location: australia
Posts: 22
Downloads: 314
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#9 |
Watch
![]() Join Date: Mar 2010
Location: Adelaide, South Australia
Posts: 25
Downloads: 22
Uploads: 0
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Thanks JScones.
I've enjoyed using your excellent tool before with SHIV. Indeed I don't think I'd be using the mods I am if it were not for your most helpful application!! Well done Sir. ![]() |
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#10 |
Mate
![]() Join Date: May 2008
Location: Porto-Portugal
Posts: 52
Downloads: 38
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Thanks JScones, the JSGME is very usefull..
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#11 |
Nub
![]() Join Date: May 2009
Posts: 2
Downloads: 11
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thx JScones
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#12 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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If anyone can't understand the instructions, or seeks clarification/elaboration, then pls post here so that the User Guide can become more useful (pls just bear in mind that the empty sections are still a WIP).
Pls note, however, that it is NOT a "Computer Basics 101" tutorial, so pls do not ask how to d/l files, unzip files, open Windows Explorer, create/edit shortcuts, explain UAC etc etc because a) Windows comes with a Help file that answers a lot of these kinds of questions and b) I simply don't have the patience or time. My aim here is to provide a succinct User Guide for the use of JSGME, so knowledge of basic computer operations is assumed. |
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#13 |
Planesman
![]() Join Date: Jan 2010
Posts: 190
Downloads: 35
Uploads: 5
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Mayhap I'll make a Complete Idiots Guide for this too....although I keep having to edit mine for the goblin editor, owing to my misunderstanding of the adjective complete.
Great job on the guide, and the enabler, been using it since sh3. ![]() |
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#14 |
Torpedoman
![]() Join Date: Apr 2003
Posts: 113
Downloads: 3
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I'd like to have a separate install of JSGME for SHV. I already have one full of mods and enabled for SHIII GWX and don't want to mess with something that isn't broken. As it is, I will probably have to roll back my video driver for SHIII to work properly and that's time consuming enough when I don't get copious amounts of time to play anyways. Sooooo if someone would be kind enough to give me the JSGME step by step for dummies that would be cool followed by pointing me to the list of best mods to try first. I mostly want to have a functional echolot for starters. I tried adding a line in the .cfg file and followed all the instructions but alas it made the game unplayable and I had to re-install......back to version 1.1 for now until I see a reply. Ahoy.......
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#15 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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Erm, read the "Installation" section in the first post in this thread.
And pls, this is a thread about using JSGME, not about providing advice on the best mods to get or how to edit files. There are plenty of other more relevant threads for asking those questions. Last edited by JScones; 03-27-10 at 01:15 AM. |
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