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#1 |
Chief
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Hey All,
Could someone tell me best place in my mod list below for Green Atlantic mod please? No matter where I put it, it doesn't work. I only had it work once, and can't remember where in list I put it. Here's the list. Accurate German Flags SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch SteelViking-HotSoup-WaterDrips Fuel Gauge WoGaDi_SteelViking's Interior DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 4.a Camera Filters - Realistic Colors DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters DynEnv v2.9 - 8.b Wave Mechanics - Gale DynEnv v2.9 - 12. Sounds Small_trees_SH5_V1 sobers DOF V6 SH5 sobers water splash anim SH5 sobers base sky mechanics V1 sobers more trees SH5 SH5_7A_Conning_Fix Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober EUF_UBoat_FX_v0_0_3_ byTheBeast AI_sub_crew_1_0_2_TheDarkWraith FX_Update_0_0_21_ByTheDarkWraith New Torpedoes Explosion - FX Update add-on MightyFine Crew Mod 1.2.1 Alt faces MCCD_1.04_MFCM_1.2.1_compatible Stormys DBSM SH5 v1.3 Basemod Stormys DBSM SH5 v1.3 HOTFIX 3 Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy NewUIs_TDC_7_5_0_ByTheDarkWraith NewUIs_TDC_7_5_0_New_radio_messages_German NewUIs_TDC_7_5_0_No_Snorkel_Exhaust_Smoke NewUIs_TDC_7_5_0_jimimadrids_map_tools NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha NewUIs_TDC_7_5_0_WWIIInterface_by_naights NewUIs_TDC_7_5_0_Das_Boot_Crew_Mod_by_Illyustrator Emtgufs Aspect ratio 16_9 Sjizzle's - Charts for NewUIs TDC ByTheDarkWraith 27.05.2013 gap - HD 1 deg Scope Bearing v 1.0 IRAI_0_0_39_ByTheDarkWraith IRAI_0_0_39_Patch_ByTheDarkWraith R.E.M_by_Xrundel_TheBeast_1.2 R.E.M. - hydrophone mute for player fix (TDW compatible) Cerberus62 Corrected Depth Charge Projector 1.0 NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0 OPEN HORIZONS II_full v2.2 Sobers Terrain fix for OH2 V2.2 FRA v3.4 for Open Horizons 2.2 Reworked Morale and Abilities v.1.1 sobers green crew training V4 SH5 sobers NO water drops V1 smaller flags for Warships 1_0b MadMaxs_SH5_Subdiesel (mono) v2 Sub_Exhaust_1_0_5_byTheDarkWraith sobers no footstep sound mod EQuaTool 01.01 by AvM - Kriegsmarine Woody Golden Style Warfox deck crew always whispering SH5 German Version Shadow Improvement Mod sobers bad weather deck gun V5 SH5 TDW Round Fire Button v3 by Torpedo Old Style Explosions V1.1 AST_SH5_v2 AST (edited for AI Damage Control Patch) Sober's smoke screen (DynEnv&OldStyle Explosions compatible) SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11 SH5Lifeboat_Wooden ver. 0.2 stoianm pitch&roll for SH5 V1 (low) Grossdeutscher Rundfunk Radio Paris French Music Full Version 1.2 TDW_No_contact_shapes_or_colors_dashed_contact_lin e_1_1_0 TDW_Waypoint_Contacts_No_Symbols_1_1_0 DC barrel fix SC_Music_DasBoot FX Update torpedoes (modified for torpedoes patches) RPM Hydrophone merchants 2.1 -for OHII full v2.2 Wordeees' Actual Footage Menu Fifi_NoReflections_compatible_RPM_Hydrophone_Merch ants_2.1 |
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#2 |
Navy Seal
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I see you're using my list order
![]() But i don't know about this green atlantic mod... ![]() It sounds like an environment mod, so to see it ingame, it should be placed after all Dyn Env. If you don't see it ingame even after Dyn Env, it may be not compatible.
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#3 |
XO
![]() Join Date: Dec 2010
Location: Arkhangelsk
Posts: 427
Downloads: 324
Uploads: 0
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I'm personally applying "North Atlantic Green" after environmental mods. The best compilation is to use it with 'Naights Underwater Mod" - looks very realistic
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#4 |
Count Dracula
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this is an old Sober mod list with north antlantic green
Accurate German Flags RemoveLogoIntroTheDarkWraith DBM Background Video sobers green spinning thing SH5 sobers game loading tips SH5 Real Environment - Revision_3 sobers best ever fog V20 SH5 sobers base sky mechanics V1 sobers better terrain v3 SH5 sobers waves mod V7 01012013 North Atlantic Green 1.1 Small_trees_SH5_V1 sobers see thru wake fix sobers_realistic_underwater_FX2 Window_Lights_Redone_V1 Pascal-sh5-Crew-Uniforms SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch silentmichals interior mod 1.2.1 SH5_7A_Conning_Fix Fuel Gauge WoGaDi_SteelViking's Interior Speech fixes and additions (english version) Equipment_Upgrades_Fix_v1_4_byTheBeast #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Eqp_Upgrades_fix_v1.4 dates by sober Patch V2 NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0 SH5 Longer Repairs v.1 AI_sub_crew_1_0_2_TheDarkWraith FX_Update_0_0_19_ByTheDarkWraith NewUIs_TDC_7_2_0_ByTheDarkWraith NewUIs_TDC_7_2_0_alt_officer_wounded_by_Torpedo NewUIs_TDC_7_2_0_Real_Navigation NewUIs_TDC_7_2_0_RadCapTools_0_2_alpha Manos Scopes-patch for 16x9 IRAI_0_0_37_ByTheDarkWraith TDW_Ship_Inertia_1_1_0 TDW_IRAI_Inertia_Damage_Test TDW_No_Hydrophone_On_Surface_1_1_0 Cerberus62 Corrected Depth Charge Projector 1.0 KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith 3D_Deck_Splash_FX_v1_0_0_byTheBeast 3D_Deck_Splash_FX_v1_0_0_KZS_Compat_byTheBeast Sub_Bubbles_v0_0_3_ byTheBeast OPEN HORIZONS II_full v2 OHII v2 Mission Fix WA Expanded Navies by Cybermat47 v.1.0.0 Reworked Morale and Abilities v.1.1 MightyFine Crew Mod 1.2.1 Alt faces MCCD_1.04_MFCM_1.2.1_compatible sobers green crew training V4 SH5 TDW FX Fix for Sobers chimney smoke Church's Compass Dials Mod v2.2 - Option Two OH II Minefield map for TDWs Ui Grossdeutscher Rundfunk sobers NO water drops V1 smaller flags for Warships 1_0b sobers Lights Cfg V5 SH5 Trevally Tutorial - All v0.2(for OHIIv1.3) Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v2.9 MadMaxs_SH5_Subdiesel (mono) v2 gap - Sonar Sound Collection v 1.0 for SH5 - Distorted sobers hud sounds V1 SH5 sobers no footstep sound mod sobers DOF V3 SH5 EQuaTool 01.01 by AvM - Large Style AOB slide ruller for TDW UIs and MO by stoianm gap - HD 1 deg Scope Bearing v 1.0 Shadow Improvement ModLR sobers bad weather deck gun V1 SH5
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