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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Helmsman
![]() Join Date: Mar 2012
Location: Ireland
Posts: 109
Downloads: 57
Uploads: 0
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The modification has finally been released for Medieval: Total War 2 after seven years in development and it's looking great.
If you don't know this mod, then you must be living under a Total War rock. http://www.twcenter.net/forums/showt...m-2-0-released! |
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#2 |
Lucky Jack
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![]() ![]() ![]() ![]() I wonder if they intend to do a 3 for Rome 2? ![]() Either which way, a welcome addition, EB1 was absolutely stellar. |
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#3 |
Helmsman
![]() Join Date: Mar 2012
Location: Ireland
Posts: 109
Downloads: 57
Uploads: 0
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Hopefully, but if the time frame for the development of 2 is anything to go by, it could take a decade or so!
![]() I've been playing it now for a few hours and I must say it is absolutely fantastic. Just as with EB1, the amount of effort the team put in is inspirational. They really are dedicated. |
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#4 |
Navy Seal
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Awesome news! One of my favourite mods of all time
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#5 |
Canadian Wolf
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Nice
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#6 |
Soaring
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TW2 and Rome 1 I played ad nauseum. Is this mod now "only" a visual overhaul, or did they improve the AI as well, especially when it comes to city battles (always the very weak spot of the series) ?
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#7 |
Soaring
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I then understand it as that the AI is the same, untuned?
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If you feel nuts, consult an expert. |
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#8 |
Medic
![]() Join Date: Feb 2014
Posts: 167
Downloads: 3
Uploads: 0
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Could be that the AI is something that cannot be modded. I don't recall EB I, or any other mod that changed the AI very much.
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#9 |
Helmsman
![]() Join Date: Mar 2012
Location: Ireland
Posts: 109
Downloads: 57
Uploads: 0
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I don't think the AI has been touched.
EB has always been a historical authenticity mod. It's an overhaul of everything really, bar the AI, which I am unaware can even be modded? |
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#10 |
Soaring
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So in battle it is the same gameplay, with improved looks.
I could go back to and live again with the field battle AI. But the lousy city battle AI - no, I am beyond that. This mod comes a little bit late then, sorry. ![]()
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If you feel nuts, consult an expert. |
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#11 |
Stowaway
Posts: n/a
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EB2 changes much more than just looks, Governments, Units, Unit recruitment, reforms, they even gave a mechanic for the castles for use in nomadic factions, you name it, and yes the AI is modified, though right now the Campaign AI is a bit passive.
EB2 is still very early right now, (for example only about half the units they've planned are in) but it's amazing even so. Last edited by Rilder; 08-29-14 at 12:45 AM. |
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#12 |
Helmsman
![]() Join Date: Mar 2012
Location: Ireland
Posts: 109
Downloads: 57
Uploads: 0
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They have also improved the difficulty, which actually makes fighting against the AI quite a challenge. As mentioned above, it is a complete overhaul of the game. Everything has been improved. My personal favourite feature is the native languages for units and characters. It's quite immersive.
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