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Old 02-22-13, 07:38 PM   #1
philjk
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Default New AA gun probs

Have sorted the previous problem out.

One question to anyone who could help.

Can I take a ships deck gun/turret and edit it to become an AA gun?
Looked in the dat and sim files and it looks plausible.
Any advice would be great

Last edited by philjk; 02-23-13 at 05:58 PM.
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Old 02-24-13, 06:03 PM   #2
ETR3(SS)
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You mean like the 5" dual purpose mount the US has?
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Old 02-26-13, 11:09 AM   #3
philjk
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I'll have a look for it.
I'm going to try and achieve a phalanx/goalheeper effect for the gun so i'm guessing its a case of increasing muzzles in sim file to say 8 and lowering recoil time and distance.
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Old 02-26-13, 07:42 PM   #4
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There's an Arleigh Burke and Ticonderoga mod around here that has the CIWS on it. I'd download that and take a look at it.
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Old 02-27-13, 12:55 PM   #5
philjk
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Had a look at the Arleigh Burke. Very impressive. Phalanx looks the part too. All be it a little tame. I find the only way to make it sound and perform like it does in real life is to up the ammo size it fires.

Will it be a case of editing the UPC files and copying USSubParts phalanx dat,sim,cam files over to my sub to make this work?

Last edited by philjk; 02-27-13 at 08:53 PM.
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Old 02-28-13, 06:57 AM   #6
philjk
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Done the dat,sim,cam files and upc files but still no phalanx.

I've noticed in the Phalanx Dat file the linked 3d model "T01.dds, T02.dds".
I found the USA_Arleigh_Burke_T01 / USA_Arleigh_Burke_T02 files which are located in - Arleigh Burke-Data-submarine-Arleigh Burke.I've tried to copy them into my subs location along with the 3d file thats in there as well."Should I rename them to my subs name?"
Now i've exhausted my knowledge on this editing game
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