SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 02-15-13, 10:37 PM   #1
bmwagner
Swabbie
 
Join Date: Dec 2012
Location: USA
Posts: 8
Downloads: 26
Uploads: 0
Default Realistic Historical Battles

Hi,

Do any of the mods out there deal with accurate ship movements during the major naval battles and island landings. Using reference charts I tried to get involved in several major battles including several of the Java Sea battle. With the German campaign I went to Okinawa during the massive invasion and only found 3 merchant ships there. Solomon Islands I struck out.

Sorry I was so long winded but I'd like to find a historically accurate battle campaign.

One last question, where do you get the nav map with the unit conversions on it?

Thanks,
Newbie
bmwagner is offline   Reply With Quote
Old 02-15-13, 11:52 PM   #2
TorpX
Silent Hunter
 
Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
Default

Welcome Aboard!



The mod you want is RSRDC. It scripts traffic and task force movements into a historical campaign. There is a version for vanilla, RFB, and TMO. You must use the correct version for your mod set up. However, there are limits to what can be accomplished in the game; battles are not scripted in the sense that this allied ship encountered that axis ship and sank it here, in historical, realistic fashion. Keep in mind, SH4 is a submarine game.
TorpX is offline   Reply With Quote
Old 02-16-13, 04:47 AM   #3
Gerald
SUBSIM Newsman
 
Gerald's Avatar
 
Join Date: May 2008
Location: Close to sea
Posts: 24,254
Downloads: 553
Uploads: 0


Welcome to SubSim Bmwagner!

__________________
Nothing in life is to be feard,it is only to be understood.

Marie Curie





Gerald is offline   Reply With Quote
Old 02-16-13, 11:36 AM   #4
bmwagner
Swabbie
 
Join Date: Dec 2012
Location: USA
Posts: 8
Downloads: 26
Uploads: 0
Default Thank You

Thanks for letting me know that RSRDC is what I was looking for. I've been reading about RFB and TMO and I'm still not sure what their overall goal is since all of the recent posts are patches.

If I understand it RFB attempts to make everything historically accurate from the simulation side of things. I'm not sure what the overall goal of TMO is. I know a lot of people like it.

I downloaded JGMSE and improved stock enviroment along with Webster's Mods and NMMO.

Thanks again for the help and for saying hello.

Brian
bmwagner is offline   Reply With Quote
Old 02-16-13, 12:09 PM   #5
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,539
Downloads: 63
Uploads: 13


Default

Quote:
Originally Posted by bmwagner View Post
Thanks for letting me know that RSRDC is what I was looking for. I've been reading about RFB and TMO and I'm still not sure what their overall goal is since all of the recent posts are patches.

If I understand it RFB attempts to make everything historically accurate from the simulation side of things. I'm not sure what the overall goal of TMO is. I know a lot of people like it.

I downloaded JGMSE and improved stock enviroment along with Webster's Mods and NMMO.

Thanks again for the help and for saying hello.

Brian
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 02-16-13, 12:23 PM   #6
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

Quote:
Originally Posted by bmwagner View Post
I'm not sure what the overall goal of TMO is. I know a lot of people like it.
The goal of TMO is to make the player's experience more accurate. The premise is that if everything is exactly as it was then the player has foreknowledge and can act accordingly. Some things are tougher, especially some elite-class destroyers. Some things are just different.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Old 02-16-13, 12:25 PM   #7
Webster
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by bmwagner View Post
If I understand it RFB attempts to make everything historically accurate from the simulation side of things. I'm not sure what the overall goal of TMO is. I know a lot of people like it.
TMO takes a different tact then RFB and it attempts to make everything historically accurate from the player experience when playing. this means its design to make you follow a more realistic tactics and playing style as they did in real life where with RFB it goes for realistic settings and "facts" but is more concentrated on settings then player experience so with RFB you dont need to follow realistic strategy and tactics the same way TMO makes you do.

both are great mods but the difference is TMO is geared to a more realistic player experience and RFB is geared to more realistic settings and details
  Reply With Quote
Old 02-16-13, 03:40 PM   #8
fireftr18
Ocean Warrior
 
Join Date: Feb 2010
Location: Kentucky
Posts: 2,528
Downloads: 77
Uploads: 0
Default

bmwagner, Welcome aboard. Now swab the deck! The one outside that the gun sits on.
__________________
Of all the forms of Martial Arts, Karaoke causes the most pain!
fireftr18 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:08 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.