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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Dec 2012
Posts: 13
Downloads: 13
Uploads: 0
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Hi everyone!
I am using the SCHLEICHFAHRT-mod (IRAI and OHII 2.0 included) and just came across another unrealistic battle outcome. Feb. 40 - Being on the way to my designated patrol area (SW approaches) I stumbled over a GERMAN tanker right in the middle of The Channel and quickly decided to abort my mission in order to accompany that explosive little fellow. When the sun came up we were sighted by an I-class destroyer and two Elcos. I tried a VERY optimistic longe range torpedo attack against the destroyer, missed and thought: "There go my mates on the tanker!" Starshells came up over the seemingly doomed ship but nothing happened for quite some time. (Aren´t these guys supposed to attack enemy shipping?) Then, I came too close to the destroyer and decided to fight it out on the surface - just to see how many hits I can score before going down. Guess what? I won! ![]() The good thing is that he took quite a pounding (more than 50 hits, at least that seems to be quite realistic figure) the bad thing is: there was not much fire coming from it. Only one invisible automatic (!) gun from the middle of the ship fired at me, scoring pretty rarely. The four turrets did not point into my direction and there were definitely no medium-calibre splashes around my boat. Seriously, NO WWII sub could fight it out on the surface against a destroyer. They had more and larger guns, were much more stable platforms and could absorb more damage. Okay, a sub is harder to hit due to its small size but a single well-placed shell into the pressure hull and the story is supposed to be over... How do you guys deal with surface engagements? Is somebody trying to fix that issue mod-wise? Greetings from Hamburg, Alex |
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