SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 02-07-13, 07:55 PM   #1
Fifi
Navy Seal
 
Fifi's Avatar
 
Join Date: Dec 2012
Location: France
Posts: 6,087
Downloads: 465
Uploads: 0


Default What setting file?

Hi,

Could someone tell me in wich file and mod (IRAI?) i can set back my torpedos damage accuracy please?

Hitted a medium heavy boat with 2 torpedos, and after a slow down and few flames he kept on going like if nothing happened! while an other (liberty ship) hitted in same convoy by only one torpedo just stopped and sank...
In RL, noway a boat even a big one could keep on going with 2 torpedos holes!
I agree time for sinking can vary by far, but no merchant can escape with 2 torpedos hit.

Furthermore, i never saw a boat hitted sinking right after hit. Though it happened in RL, and it wasn't very rare!

IRAI is nice, but need some adjustment IMO

EDIT:
one more thing: merchants can hit your sub from 6Km?? What kind of armament they have?
They are deadly accurate like destroyers!!
One hit from 6Km and sub hull integrity decreased to 51%?? Isn't it a bit too much?
I suspect TDW working for Tommies! haha

Last edited by Fifi; 02-07-13 at 09:37 PM.
Fifi is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:21 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.