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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
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Hi,
Could someone tell me in wich file and mod (IRAI?) i can set back my torpedos damage accuracy please? Hitted a medium heavy boat with 2 torpedos, and after a slow down and few flames he kept on going like if nothing happened! ![]() In RL, noway a boat even a big one could keep on going with 2 torpedos holes! I agree time for sinking can vary by far, but no merchant can escape with 2 torpedos hit. Furthermore, i never saw a boat hitted sinking right after hit. Though it happened in RL, and it wasn't very rare! IRAI is nice, but need some adjustment IMO ![]() EDIT: one more thing: merchants can hit your sub from 6Km?? What kind of armament they have? They are deadly accurate like destroyers!! One hit from 6Km and sub hull integrity decreased to 51%?? Isn't it a bit too much? I suspect TDW working for Tommies! haha Last edited by Fifi; 02-07-13 at 09:37 PM. |
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