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Old 01-03-13, 05:53 PM   #1
Jetguy06
Seaman
 
Join Date: Sep 2011
Location: Plaquemine, Louisiana
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Default Question about TDW's new UI

Ahoy all!! I've recently stocked up on mods for SH5, and finally realized what I've been doing wrong with TDW's UI mod. It works great, but my question is this: When I activated the mod in JSGME, it conflicted with OHII and Reaper7's Stadimeter mod. I believe the UI mod fixes the Stadimeter, IIRC, so that's not a problem, but I've heard so many good things about both big mods, and I'd really like to have both work. My mods, in order, are as follows;

TDW's UI mod
Critical Hits 1.2
TDW's IRAI
Realistic Ammo Amount for Deck Guns and AA Guns
Uniforms
MightyFine Crew
TDW's Inertia
TDW's Inertia Test
OHII
Conning Tower Compass Fix
Reaper7's Stadimeter Fix

Thanks all!!
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Old 01-03-13, 06:04 PM   #2
Trevally.
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You need to pick either TDWs UI or Reapers (you can't use both)
Then install OHII v2 after the UI mod.
Allow all overwrites during install
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Trevally Mods for SH5
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Old 01-03-13, 06:08 PM   #3
Jetguy06
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Thanks, Trevally!! I figured it was such with the Stadimeter. I can live without REaper7's so long as TDW's UI mod fixes the stadimeter as well. I'm really glad that I can have OHII and the new UI's. I was afraid of the overwiting files. Thanks again!!
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Old 01-04-13, 01:07 AM   #4
Jetguy06
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Ok, I've got a new question. As I'm typing this, the game is paused, and I have some juicy convoy targets in my sights. The only problem is there's no option to "Lock" the target, and I have no idea how to manually bring up the recognition manual. The only way I've done it in the past was to click the "Lock" button when the ship was in my sights. That's not happening right now, even though they're pretty close... Maybe 2,000 meters or so away. Any help is much appreciated!!
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Old 01-04-13, 01:18 AM   #5
THE_MASK
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Quote:
Originally Posted by Jetguy06 View Post
Ok, I've got a new question. As I'm typing this, the game is paused, and I have some juicy convoy targets in my sights. The only problem is there's no option to "Lock" the target, and I have no idea how to manually bring up the recognition manual. The only way I've done it in the past was to click the "Lock" button when the ship was in my sights. That's not happening right now, even though they're pretty close... Maybe 2,000 meters or so away. Any help is much appreciated!!
stoianm tutorials he is not using the latest mods but that doesnt matter . The latest TDW Ui mod is 7.1
http://www.subsim.com/radioroom/showthread.php?t=181538
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Old 01-04-13, 02:01 AM   #6
Jetguy06
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Thanks, Sober. I got it now. If you expand the menu where the digital clock is, in the upper-right, there's a series of toggle buttons, and one of them is to toggle Lock/Break Lock. Thanks again. It was the tutorial you recommended that did it. Happy hunting!!
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