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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
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Wondering if anyone knows whats going on here (see pic), it only happens in very specific weather conditions, rough sea, overcast sky and fog.
All other combinations of weather show no such effect, ie fog with calm sea is fine, as is rough sea with clear sky. ![]() It looks like i can see the polys of the sky dome, but i could be wrong. Im not sure what file could be causing the problem, although i suspect it may actually just be a driver issue (nvidia gt540m running 296.10 drivers) Anybody experienced similar issues?? Below is my list of active mods: GWX3 gold + the following... GWX - 16km Atmosphere GWX - Captain America's Officer Icons DD_OH_V3.09_20091209162038 Das Boot Clothes Aces' Multimod compatability fix FM's Turm 7c2 Lightmaps add on Supplement to V16A3 (JSGME) FM_NewInterior_V1.4 camera effects LifeBoats&Debris_v4 new wake ExteriorLightmaps VIIc v1.0 weapon lightmaps |
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#2 |
Eternal Patrol
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I don't know anything about that kind of stuff, but from what I've read before I would suspect an overworked graphics card.
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“Never do anything you can't take back.” —Rocky Russo |
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#3 |
Grey Wolf
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Not sure, its a fairly modern dx11 card, runs pretty much everything without any problem, sh3 doesnt put much stress on the gpu either, looking at gpu usage while playing shows no more heat build up than any other game, but i'll keep an eye on it, poor thing has had a lot of use lately (cod/far cry 3 etc...)
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#4 |
Chief
![]() Join Date: Jul 2005
Posts: 320
Downloads: 508
Uploads: 0
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Yes, I have just started getting the same problem, I have a Nvidia gt660 card. but I think it may be something to do with memory but not sure whats causing it.
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#5 |
Grey Wolf
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Well after updating my drivers and doing everything else I could think of ive tracked down what was causing this for me.
I had managed to screw my scene.dat with some misplaced hex editing ![]() I installed hitmans 20km mod (since i couldnt find a standalone 16km one) and the problems gone... Woo ![]() |
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#6 |
Eternal Patrol
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Which why I hedged my bet with "I don't know anything".
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__________________
“Never do anything you can't take back.” —Rocky Russo |
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#7 |
Grey Wolf
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Heck at least you gave me an idea, it was only once i started disabling the gfx intensive mods to see if you were right that i figured out it was the 16km environment that was screwed, and that it was my own fault!
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#8 |
Sea Lord
![]() Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,965
Downloads: 275
Uploads: 51
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FM: glad you were able to get rid of your prob.
![]() Just a question and please forgive my ignorance.... is that a superturm I see in your screenshot?
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#9 |
Grey Wolf
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No, just plain old 7c turm 1 but with my lightmap mod and a slightly tweaked gwx texture.
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#10 |
Sea Lord
![]() Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,733
Downloads: 825
Uploads: 4
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I'm surprised that the watch crew didn't report this immediately to you.
I mean, does the Kapitan have to be on the bridge before anything happens ?? ![]() |
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