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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Oct 2012
Posts: 5
Downloads: 19
Uploads: 0
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Hey all,
I'm still very much a newbie hear, learning as I go. It really is great fun to spend 45 minutes stalking a target, plotting it, setting up a great shot, and finally sinking it to the bottom of the ocean. I'm getting pretty good at taking down single merchant ships, and i've managed to take out one or two in a convoy if I can dodge the escorts. Generally I get the target's course plotted out and set myself up for an attack using the O'Kane method. Works great! However i've tried, and failed, to hit several convoy escorts. The problem I have is that they generally don't travel in anything remotely like a straight line. The one I was stalking this morning was essentially doing "S" curves as he headed south, and every time I set up and attack, his profile would change drastically between the time I set it up and fired, and the torpedoes actually got there. I'm wondering if there are any suggestions on dealing with chips that have erratic courses. I'm running 1.5 with TMO. On a side note, I seem to have a lot of torpedoes that prematurely detonate. Am I doing something wrong, or is this just because of how crappy the early Torpedoes are? |
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