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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Nub
![]() Join Date: Jul 2009
Location: england
Posts: 4
Downloads: 24
Uploads: 0
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Hi
I am looking to have a go at the We dive at dawn mod (it is the main reason I got the game to play a british campaign), though since I am a first time player it is best to try and play the game vanilla first or try a different mod to get the feel of playing the game. Thanks in advance |
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#2 |
SUBSIM Newsman
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Welcome to SubSim Yorkiesand23!
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Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
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#3 |
Old enough to know better
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Welcome to SUBSIM.
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“Two possibilities exist: either we are alone in the Universe or we are not. Both are equally terrifying.” ― Arthur C. Clarke ![]() |
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#4 |
Ocean Warrior
![]() Join Date: Feb 2010
Location: Kentucky
Posts: 2,528
Downloads: 77
Uploads: 0
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Welcome aboard Yorkiesand23.
![]() Pull up a giant tube filled with high explosive and have a seat. ![]()
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Of all the forms of Martial Arts, Karaoke causes the most pain! |
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#5 | |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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![]() Quote:
Welcome aboard! |
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#6 |
Nub
![]() Join Date: Jul 2009
Location: england
Posts: 4
Downloads: 24
Uploads: 0
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For your warm welcome and advice. I will give it a go on WDAD, I will also look through your advice sticky to try and last beyond my first voyage
![]() I see no ships, I see no sea so where the hell are we..... ![]() |
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#7 |
A-ganger
![]() Join Date: Mar 2012
Location: Norwich UK
Posts: 80
Downloads: 183
Uploads: 2
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Welcome yorkiesand23.
The WDAD mod is only 1/3 complete. At the moment if you download and install with JGSME, you will only be able to play as a T class sub based at Trincomalee on the island of Ceylon from 1/1/44 onwards. Sidslotm is working on activating the other two cenarios contained in Lurkers original mod. These will hopefully be available in the near future as campaigns in the North sea area and more importantly from Malta in the Med 1940-43. I have made 2 minor mods for this campaign which can be found at the end of the WDAD thread. Sidslotm has also sent me a beta of part 2 which I am currently looking at. G5. |
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#8 |
Nub
![]() Join Date: Jul 2009
Location: england
Posts: 4
Downloads: 24
Uploads: 0
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That is great looking foward to when they are available, I have downloaded you mods aswell and It all looks terribly good old bean. Looking forward to the malta and the North Sea.
If the campaign wants to track history a good book to read even though it does concentrate on strategy and surface warfare is Correlli Barnett 'Engage the enemy more closely' which I am re-reading and I am also reading Samuel Eilot Morison 'History of United States Naval Operations in World War II'. Any other thoughts on British Submarine books while I am waiting. Cheers |
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#9 |
Officer
![]() Join Date: Jul 2012
Location: Australia
Posts: 240
Downloads: 9
Uploads: 0
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Welcome
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#10 |
Nub
![]() Join Date: Jul 2009
Location: england
Posts: 4
Downloads: 24
Uploads: 0
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Thanks,
Just trying my first campaign in the med, sunk one merchant. About to sink my second italian merchant. I am using my cannon, it does seem to br taking quite a few shots. How many realistically should it take? |
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#11 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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![]() Realistically, it should take quite a few shells to sink most merchant ships. If shells were all that effective against large ships, the whole issue of torpedo malfunctions would not have assumed the importance it did. That said, you can still sink fairly large ships if you can get multiple hits along the waterline and are patient. |
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