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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Engineer
![]() Join Date: Jun 2005
Posts: 212
Downloads: 0
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I can't find where/how to create a mod setup for jsgme use.
Some of the edits are cfg, some are with the old minitweaker. I will take my abuse for any help in this regard. |
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#2 |
Ensign
![]() Join Date: May 2010
Location: Pandora. Not the blue cat people Pandora...
Posts: 227
Downloads: 52
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Are you asking how to make your own mods, or how to install via JSGME?
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#3 |
Navy Seal
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If you are asking how to make a mod JSGME ready, just follow the file structure of the game. Example, your Cfg file change would go in a folder labeled Cfg, which would go into a folder labeled data, which would go into a folder labeled what you want your mod called. You would then put that folder in the Mods folder to be enabled by JSGME. If you have a readme for the mod, put it in a folder labeled Documentation and put it the folder labeled what the mod is called along with the data folder, JSGME knows what to do with the Documentation folder. I hope this helps.
![]() P.S. You are not stupid, just inexperienced, and we have all been there at one time or another.
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#4 |
Engineer
![]() Join Date: Jun 2005
Posts: 212
Downloads: 0
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OH, so the easiest way would be to copy/past the files I want to change into a file called "patmod", make the changes, the dump into the jgsme mod folder?
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#5 | |
Chief of the Boat
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![]() Quote:
KM Heavy Mod Unzip the file into the MODS folder in your SH3 directory and it should look like...KMHeavyMod>data>Sea>NBB_Bismarck etc. |
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#6 |
Engineer
![]() Join Date: Jun 2005
Posts: 212
Downloads: 0
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Ok, the .cfg part is fine for that, and if I do the same for the 'gun', 'shells', etc folders the same? Just pack them all into one folder with the proper heirarchy and then into "mods"?
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#7 |
Navy Seal
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Yes that is right.
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#8 |
Engineer
![]() Join Date: Jun 2005
Posts: 212
Downloads: 0
Uploads: 0
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Thanks for the help! I thought it would be simple, but I just wasnt sure exactly how.
!S |
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#9 |
Chief of the Boat
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No problem.
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#10 |
Seasoned Skipper
![]() Join Date: Mar 2001
Location: cape cod mass.
Posts: 678
Downloads: 59
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Hi stupid ,,,,,,,
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#11 |
Sea Lord
![]() Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,733
Downloads: 825
Uploads: 4
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Dammm!! that's what I was going to say ..
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#12 |
Chief
![]() Join Date: Sep 2006
Posts: 319
Downloads: 5
Uploads: 0
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Where exactly can I find a download for the latest version of JSGME?
The homepage seems to be down at the moment.
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#13 |
Eternal Patrol
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The homepage seems to be gone forever. That's why I always tell people to try Subsim Downloads.
http://www.subsim.com/radioroom/down...o=file&id=3559
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“Never do anything you can't take back.” —Rocky Russo |
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#14 |
Chief of the Boat
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