SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-10-10, 06:31 AM   #1
Nauticalwolf
Electrician's Mate
 
Join Date: Mar 2008
Posts: 132
Downloads: 89
Uploads: 5
Default [REL] Nauticalwolf's Torpedo Textures

G'day all,

New torpedo textures Mod.

German torpedos (many museum pieces)


New textures based on research




Some photos I have detailed what a specific type of torpedo looked like others are just generic.
All colours used are based on historic colours, even if the specific type may not be 100% correct.

This Mod is for all "those people " who aren't using my Damage and Torpedo UI mod. (http://www.subsim.com/radioroom/show...14#post1354214) (the torpedos face the wrong way)



JSGME ready

New torpedo textures. DL Subsim: http://www.subsim.com/radioroom/down...o=file&id=1723

Enjoy
__________________
We have learned from our mistakes; we now reproduce them almost perfectly!

We're here to protect Democracy - not practice it!

Last edited by Nauticalwolf; 04-13-10 at 02:46 PM.
Nauticalwolf is offline   Reply With Quote
Old 04-10-10, 06:58 AM   #2
jaxa
The Old Man
 
Join Date: Mar 2005
Location: Poland
Posts: 1,501
Downloads: 418
Uploads: 0
Default

Looks good
__________________
SHIII + GWX 3 Gold + V16B1 hardcode fixes + SH3Commander
SHIV + OM + OMEGU
SHV + WoS
jaxa is offline   Reply With Quote
Old 04-10-10, 09:15 AM   #3
sergei
Sea Lord
 
Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
Default

Nice work
sergei is offline   Reply With Quote
Old 04-10-10, 12:32 PM   #4
TheBeast
The Old Man
 
Join Date: Jan 2010
Location: Lynnwood, WA
Posts: 1,533
Downloads: 886
Uploads: 23


Default

Looks fantastic!!!

I hope no issue's arrise later because images are reversed.
Quote:
NOTE: You included Thumbs.db in your MOD. This is a Hidden System file not required for this MOD and it causes conflicts with other MODs that did the same.
__________________
Fear me! I am, TheBeastBelow

SHIV-MediaFire | SHV-MediaFire

Last edited by TheBeast; 04-10-10 at 04:52 PM. Reason: Added NOTE
TheBeast is offline   Reply With Quote
Old 04-10-10, 01:20 PM   #5
Bilge_Rat
Silent Hunter
 
Join Date: Apr 2002
Location: standing watch...
Posts: 3,855
Downloads: 344
Uploads: 0
Default

beauty!
__________________
Bilge_Rat is offline   Reply With Quote
Old 04-10-10, 01:59 PM   #6
Paco
Captain
 
Join Date: May 2005
Location: Kassel, Germany
Posts: 542
Downloads: 345
Uploads: 0
Default

looks great

Paco
Paco is offline   Reply With Quote
Old 04-10-10, 04:07 PM   #7
t0maz
Ensign
 
Join Date: Apr 2007
Location: Poland
Posts: 231
Downloads: 44
Uploads: 0
Default

Thx!
t0maz is offline   Reply With Quote
Old 04-10-10, 04:38 PM   #8
Yoram777
A-ganger
 
Join Date: Feb 2008
Location: Kingdom of the Netherlands
Posts: 73
Downloads: 60
Uploads: 2
Default

Excellent

btw, would it be possible to change the torps laying on the floor in the torpedo room to these colours as well??

Last edited by Yoram777; 04-10-10 at 04:57 PM.
Yoram777 is offline   Reply With Quote
Old 04-10-10, 04:50 PM   #9
Nauticalwolf
Electrician's Mate
 
Join Date: Mar 2008
Posts: 132
Downloads: 89
Uploads: 5
Default

G'day Yoram777,

Mine are G7a - TI, pretty much the same as in the mod. Only proplem is they stay G7a - TI all the time. I suppose one could make an alternate texture for them; but then they would just stay that colour.

I'm open to any suggestions
__________________
We have learned from our mistakes; we now reproduce them almost perfectly!

We're here to protect Democracy - not practice it!

Last edited by Nauticalwolf; 04-10-10 at 06:35 PM.
Nauticalwolf is offline   Reply With Quote
Old 04-10-10, 04:59 PM   #10
Yoram777
A-ganger
 
Join Date: Feb 2008
Location: Kingdom of the Netherlands
Posts: 73
Downloads: 60
Uploads: 2
Default

Quote:
Originally Posted by Nauticalwolf View Post
G'day Yoram777,

Mine are G7a - TI, pretty much the same as in the mod. Only proplem is they stay G7a - TI all the time. I suppose one could make an alternate texure for them; but then they would just stay that colour.

I'm open to any suggestions
personally I think they are a little too blue and not metallic enough.

btw, what about changing the torps in the water to these colours?
Yoram777 is offline   Reply With Quote
Old 04-10-10, 06:41 PM   #11
Nauticalwolf
Electrician's Mate
 
Join Date: Mar 2008
Posts: 132
Downloads: 89
Uploads: 5
Default

Yoram777

I took another look, and your right; they are a little too blue. I'm busy ATM working on something else but I'll have a look and see what can/could be done to the 3d torpedoes textures in a day or two.
__________________
We have learned from our mistakes; we now reproduce them almost perfectly!

We're here to protect Democracy - not practice it!
Nauticalwolf is offline   Reply With Quote
Old 04-10-10, 07:06 PM   #12
TheBeast
The Old Man
 
Join Date: Jan 2010
Location: Lynnwood, WA
Posts: 1,533
Downloads: 886
Uploads: 23


Default

Quote:
Originally Posted by Nauticalwolf View Post
Yoram777

I took another look, and your right; they are a little too blue. I'm busy ATM working on something else but I'll have a look and see what can/could be done to the 3d torpedoes textures in a day or two.
Are the 3D Torpedo's in GR2 or S3D DAT format?
__________________
Fear me! I am, TheBeastBelow

SHIV-MediaFire | SHV-MediaFire
TheBeast is offline   Reply With Quote
Old 04-10-10, 10:05 PM   #13
Nauticalwolf
Electrician's Mate
 
Join Date: Mar 2008
Posts: 132
Downloads: 89
Uploads: 5
Default

G'day TheBeast,

Not sure where the 3d model data lives, but there are bunch of "torpedo" .dds textures in the tex folder.

Might want to just have a play around with those first????.

Cheers
__________________
We have learned from our mistakes; we now reproduce them almost perfectly!

We're here to protect Democracy - not practice it!
Nauticalwolf is offline   Reply With Quote
Old 04-11-10, 04:55 AM   #14
TheBeast
The Old Man
 
Join Date: Jan 2010
Location: Lynnwood, WA
Posts: 1,533
Downloads: 886
Uploads: 23


Default Torpedo 3D Models

I found the Data\Library\torpedoes_g7a-e.GR2 but have no idea how to tell what textures are being used other then by looking at them in GannyEditor. The problem is that it looks like a few of the Torpedo's use the same texture.
I hope UbiSoft plans to release some type of Modders Tool Pack because the vanila tools they provided really suck.
__________________
Fear me! I am, TheBeastBelow

SHIV-MediaFire | SHV-MediaFire

Last edited by TheBeast; 04-11-10 at 09:51 AM.
TheBeast is offline   Reply With Quote
Old 04-11-10, 07:40 AM   #15
java`s revenge
Ace of the Deep
 
Join Date: Jan 2007
Location: at periscope depth
Posts: 1,204
Downloads: 97
Uploads: 0
Default

Thanks for this great mod
__________________
java`s revenge is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:07 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.