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Old 07-22-12, 02:15 PM   #1
=SE=Sova
Swabbie
 
Join Date: Jul 2012
Location: Montenegro
Posts: 14
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Default Mission editor.

Hi people.
I have an idea abouth Silent hunter 5.It shud have mission editor section with a lots of possibilities.We shud be able to create complete scenario.Place of the see units,static or moving.If thay are moving,to be able to set thair waypoints,speed,are thay active on the mission start or if an condition is fulfill...
For example.We create group of see units,two cargo ships,group 1 and group of two destroyers,group 2.Than set the triger in the mission editor this way
- ONCE-Group one destroyed-Activate group two.Afther killing cargo ships,destroyers caming for attack.Or when an player enter with sub ( unit 1) at specific area set triger this way.
- Continus action-unit 1 inside zone 1-activate group 1.Or activate plane group 1.Or fire singnal missile or....So when player enter on an specific zone,enemy become active an going for attack.
Or when mission start,5 minutes afther start something is going to happend.En group of ships become active,or....
This kind of editor is maded for the an flight simulation,lock on,flaming cliff.Also something similar for Arma 2.

I think this way game will be more interesting.People can be creative in creating missions.It would create possibilty for the people who want to rent dedicated server to create missions and server remain 24 hour active...Or producer can provide server,and accept the best missions created by players.
I think this game realy need this.
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Old 07-22-12, 02:44 PM   #2
gap
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Join Date: Jan 2011
Location: CJ8937
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Default

Quote:
Originally Posted by =SE=Sova View Post
Hi people.
I have an idea abouth Silent hunter 5.It shud have mission editor section with a lots of possibilities.We shud be able to create complete scenario.Place of the see units,static or moving.If thay are moving,to be able to set thair waypoints,speed,are thay active on the mission start or if an condition is fulfill...
For example.We create group of see units,two cargo ships,group 1 and group of two destroyers,group 2.Than set the triger in the mission editor this way
- ONCE-Group one destroyed-Activate group two.Afther killing cargo ships,destroyers caming for attack.Or when an player enter with sub ( unit 1) at specific area set triger this way.
- Continus action-unit 1 inside zone 1-activate group 1.Or activate plane group 1.Or fire singnal missile or....So when player enter on an specific zone,enemy become active an going for attack.
Or when mission start,5 minutes afther start something is going to happend.En group of ships become active,or....
This kind of editor is maded for the an flight simulation,lock on,flaming cliff.Also something similar for Arma 2.

I think this way game will be more interesting.People can be creative in creating missions.It would create possibilty for the people who want to rent dedicated server to create missions and server remain 24 hour active...Or producer can provide server,and accept the best missions created by players.
I think this game realy need this.
welcome aboard =SE=Sova

please, have a look here:
http://www.subsim.com/radioroom/show...=164578&page=5

This campaign was created using Mission Editor:
http://www.subsim.com/radioroom/show...89818&page=106

and in the download section of this forum you will find a selection of custom missions made withe the same tool:
http://www.subsim.com/radioroom/down...p?do=cat&id=82
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Old 07-24-12, 12:43 PM   #3
=SE=Sova
Swabbie
 
Join Date: Jul 2012
Location: Montenegro
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Thanks for you answer and links.Look nice.Nice thing is that people making mods all the time and game become better and better.
But,game shud have all that stuff inside the game.I dont like to wait is somebody going to make the mod or not.This post is not for advanced users to push them to make better mods.Its wake up call for producer.
Here is the link how does it looks like mission editor in the game named in my previus post:
http://www.mediafire.com/view/?w93yh3tdzzhhxo2#
On the start you set the coalitions.So Germany and US dont have to be enemy in every mission.It is your choice.
On the left side you se icons.You can chose plane,helicopter,ground structures,vehicels.....Chose does planes starts in the air,at runway,parking,% of fuel,diferent weapons...Eny type of wether,wind speed,clouds,altitude of clouds,intensity,density....
What ever you chose,on the right side many is opened with a lot of different options.
If you want to make for example SAM site you need louncers,and two types of radars.Once you create it,you can save it as template.So you dont have to put one by one vehicle every time.
The editor i want to se in the Silent hunter 5 is huge task and it has to be done by team of the people.This is in the same time REQUES FOR PATCH for SH5.
On this link you can download the manual of the game i was talking abouth and see how does the mission editor looks like.
http://www.scribd.com/doc/38189371/L...ight-Manual-En
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