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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Nub
![]() Join Date: Jun 2012
Posts: 3
Downloads: 51
Uploads: 0
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Firstly Hello to all fairly new here but seems like a great place already. I have recently got my hands on a copy of SH4 and its great as many of you know I was wondering if any of you could help as I would like to know what the must have mods, I dont have the u-boat mission pack yet but any help would be great.
thanks all |
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#2 |
Watch
![]() Join Date: May 2012
Location: England
Posts: 30
Downloads: 38
Uploads: 0
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What kind of function are you looking for in your Mods, Graphical, Gameplay, Difficulty? Realism?
There are mods that can have an effect on all pf these gave a look at the catagaries here and look for some you like the look at. http://www.subsim.com/radioroom/down...hp?do=cat&id=2 As you dont yet have the U-Boat Missions you may want to start from the back of the mods Page and work your way from there to the newer section as most of the newer posts and updates will be in Ver. 1.5 That said are you using Ver. 1.3 *What you get if you buy SH4 From Steam* or 1.4? |
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#3 |
Sea Lord
![]() Join Date: May 2006
Location: 5 Miles Inland West Of Lake Huron
Posts: 1,936
Downloads: 139
Uploads: 0
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The mods are limited as to what you can use, since the 1.5 Uboat missions add on changed much of the game files and most mods available today are geared toward the 1.5 version of the game. Some mods can be used for older versions of the game, but you will have to try them, as it is hit and miss as to what will and won't work. If a mod makes the game crash, it isn't compatible, so you'll just have to see what will and won't work. But the 1.5 add on is dirt cheap these days, so if you run into too many issues, it isn't prohibitve to pick up as far as cost goes.
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A legislative act contrary to the Constitution is not law. -John Marshall Chief Justice of the Supreme Court --------------------- |
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#4 |
Subsim Overlord
Join Date: Jul 2007
Location: On the top of the world
Posts: 215
Downloads: 454
Uploads: 0
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A good link to visit for us hwo still use 1.4 version.
http://www.subsim.com/radioroom/showthread.php?t=157853
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![]() On the top of the world |
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#5 |
Eternal Patrol
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There are four different supermods, five if you count the u-boat one, and hundreds of add-ons. They all affect different aspects of the game. As Littica Marek said, what you need depends on what you want out of the game.
Or, as I've been quoted as saying, One gamer's "must-have" is another gamer's waste of time.
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“Never do anything you can't take back.” —Rocky Russo |
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#6 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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![]() I play RFB (Real Fleet Boat) and RSRDC (Run Silent Run Deep Campaign). RFB aims to model the Fleetboats to be as realistic as possible, and RSRDC is a traffic mod that scripts ship traffic as it was historically. |
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