SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 06-20-12, 10:44 PM   #1
Alien147
Watch
 
Join Date: Oct 2011
Posts: 17
Downloads: 71
Uploads: 0
Disable reflections?

Hello all,

For my sins I am playing SH3 GWX on a laptop with built in Intel HD graphics. I am coming up against the issue of incorrectly drawn reflections that seems to plague Intel onboard graphics. (This is discussed in an old thread which if I was clever enough I would link to here) It's quite distracting but oddly enough I don't have the same issue with SH4 which runs pretty well.

Anyhoo, I was wondering if anyone knew of a way to disable the reflections? Is there some simple code bashing I could do to the effect of 'reflections = no'!?

All helpful response appreciated.
Alien147 is offline   Reply With Quote
Old 06-21-12, 01:34 AM   #2
Anvart
Admiral
 
Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
Hi, Alien147.
Screenshots (with problem) are welcome...
__________________
Alex ®


Moses said: "Don't create yourself an idol"...
Anvart is offline   Reply With Quote
Old 06-21-12, 04:02 AM   #3
Alien147
Watch
 
Join Date: Oct 2011
Posts: 17
Downloads: 71
Uploads: 0
Default

As requested (I should have posted some in the first place...)

What the pictures don't show is that this tends to change as you rotate the camera and the wierd shifting and changing is whats distracting.



In this image you can see the uboat has stretched across the screen...

The reflected colour of the smoke here has gone from horizon to horizon!


I don't expect theres a fix for this but if there were some way to disable reflections it might be a little bit less distracting.

Thanks for the quick reply by the way!

Also some system specs...

SH3 1.4b & GWX Gold
W7 Professional
HP Probook 6550b
4Gb RAM
Intel Core i3 CPU
Intel HD Graphics
Direct X 10.1
Alien147 is offline   Reply With Quote
Old 06-21-12, 06:39 AM   #4
U570
Grey Wolf
 
Join Date: Sep 2011
Location: Planet Earth
Posts: 867
Downloads: 89
Uploads: 0
Default

The only thing that looks sorta iffy to me is DirectX 10
__________________

"Submariners are a bunch of intelligent misfits that somehow seem to get along,
understand each other and work well together"- Anon
U570 is offline   Reply With Quote
Old 06-21-12, 10:14 AM   #5
Anvart
Admiral
 
Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
SH3 program runs on DirectX 9!!!
I've never tried SH3 in DirectX 10.1.
In the pictures i see incorrect reflection of the textures of SkyColors_***.dat, scene.dat files, as well as textures of all the other objects.
Disabling the reflection of celestial objects - this is a wrong decision.
Disabling the reflection of other objects - is irrational and therefore the wrong decision - a lot of work and incompatibility almost with all the mods.
...

Cleanse the folder ..\My Documents\SH3\data\cfg and then try to play with the video settings (textures resolution, particles, etc.).
__________________
Alex ®


Moses said: "Don't create yourself an idol"...

Last edited by Anvart; 06-21-12 at 10:29 AM.
Anvart is offline   Reply With Quote
Old 06-21-12, 10:47 AM   #6
Graf Paper
Ace of the Deep
 
Join Date: Jan 2008
Location: Pacific Northwest United States
Posts: 1,146
Downloads: 41
Uploads: 2
Default

You may be able to correct this problem by adjusting the Level Of Detail settings to higher or lower values. Look in your Cfg folder for a file named Effects.cfg and open it with Notepad or any plain-text editor. The LOD settings under the [glare] section would be the first with which to experiment.

Also, make sure your video card/chip settings are correct. Maxing things out or set too high can cause problems. Anti-aliasing is best at 4x and anisotropic filtering should be no more than 8x.

If nothing else works, you can try copying the d3d9.dll and d3d9d.dll files into your SH3 game's main folder. This should force SH3 to use DirectX 9 instead of the DX10 system files.
__________________
Still sailing the high seas, hunting convoys with those who join me.
Graf Paper is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:45 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.