SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 05-25-12, 08:25 AM   #1
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
Posts: 7,120
Downloads: 605
Uploads: 44


Default How do you change the clickable conning tower buttons in TMO ?

Thinking I would like to make the red "crash dive" clickable conning tower button in TMO to the standard DIVE button, then make the green button the "surface" button, anyone know how to change this and willing to explain? Thanks.
Bubblehead1980 is offline   Reply With Quote
Old 05-25-12, 08:52 AM   #2
Hylander_1314
Sea Lord
 
Join Date: May 2006
Location: 5 Miles Inland West Of Lake Huron
Posts: 1,936
Downloads: 139
Uploads: 0
Default

It used to be a seperate download but I guess Ducimus deleted it after he incorporated it into TMO.

I thought I might still have it, but it is gone, probably during the great deletion I did to free up HD space.
__________________
A legislative act contrary to the Constitution is not law.
-John Marshall Chief Justice of the Supreme Court

---------------------

Hylander_1314 is offline   Reply With Quote
Old 05-25-12, 09:27 AM   #3
stanger
Engineer
 
Join Date: Apr 2012
Location: Poland
Posts: 200
Downloads: 84
Uploads: 0
Default

What buttons? There are clickable buttons for crash dive in CT in TMO?? Gotta look for them
If they are 3D then to change commands you can open CT interior sim file and look through 'focusable3dobjects' - you can change commands and tooltips there.
stanger is offline   Reply With Quote
Old 05-25-12, 10:34 AM   #4
Hylander_1314
Sea Lord
 
Join Date: May 2006
Location: 5 Miles Inland West Of Lake Huron
Posts: 1,936
Downloads: 139
Uploads: 0
Default

Yes, red, green and yellow if you to the left in the conning tower.
__________________
A legislative act contrary to the Constitution is not law.
-John Marshall Chief Justice of the Supreme Court

---------------------

Hylander_1314 is offline   Reply With Quote
Old 05-25-12, 10:37 AM   #5
Armistead
Rear Admiral
 
Join Date: Dec 2008
Location: on the Dan
Posts: 10,880
Downloads: 364
Uploads: 0


Default

Quote:
Originally Posted by Hylander_1314 View Post
Yes, red, green and yellow if you to the left in the conning tower.

Yep, in my many years playing I only found these a few months ago...
Armistead is offline   Reply With Quote
Old 05-25-12, 06:43 PM   #6
stanger
Engineer
 
Join Date: Apr 2012
Location: Poland
Posts: 200
Downloads: 84
Uploads: 0
Default

Found them There are also buttons for firing torpedoes. After this I did a search through my boat, but didnt find anything else ; was hoping to find some "depth under keel' device, maybe even inactive (would be easy to make it work) - I loved to click on one in sh3 :P

BTW, how did it work in real life? Did they use sonar or something - meaning no separate device for it?
stanger is offline   Reply With Quote
Old 05-26-12, 09:50 AM   #7
vickers03
Pooped from posting
 
Join Date: May 2007
Location: germany
Posts: 999
Downloads: 712
Uploads: 37


Default

Quote:
BTW, how did it work in real life? Did they use sonar or something - meaning no separate device for it?
they had a separate fathometer in the control room if i remember
correctly.
if you use TMO or my interiors, take a close look at the sonar
device, there is a switch in the upper left corner.
vickers03 is offline   Reply With Quote
Old 05-26-12, 02:54 PM   #8
Hylander_1314
Sea Lord
 
Join Date: May 2006
Location: 5 Miles Inland West Of Lake Huron
Posts: 1,936
Downloads: 139
Uploads: 0
Default

Vickers is correct on the depth sounder.

The American boats also had an instrument, the Bathermograph (? on spelling) that gave them water temperature readings, so if they found a thermal layer (temperature gradient) they knew that the DDs looking for them would get inaccurate sonar signatures. The shallower the the gradient, the deeper you could get under it, and the depth charges dropped would be way off the mark.
__________________
A legislative act contrary to the Constitution is not law.
-John Marshall Chief Justice of the Supreme Court

---------------------

Hylander_1314 is offline   Reply With Quote
Old 05-26-12, 07:07 PM   #9
stanger
Engineer
 
Join Date: Apr 2012
Location: Poland
Posts: 200
Downloads: 84
Uploads: 0
Default

Thanks for the answers. I understand that those devices arent modeled in sh4 interiors?
vickers03, what switch, in gato interior->sonar/hydrophone station? Cant find any...(TMO25).
stanger is offline   Reply With Quote
Old 05-27-12, 05:06 AM   #10
vickers03
Pooped from posting
 
Join Date: May 2007
Location: germany
Posts: 999
Downloads: 712
Uploads: 37


Default

somehow it was missing in the gato
http://www.subsim.com/mods1/vickers/..._Fathometer.7z
vickers03 is offline   Reply With Quote
Old 05-27-12, 04:23 PM   #11
stanger
Engineer
 
Join Date: Apr 2012
Location: Poland
Posts: 200
Downloads: 84
Uploads: 0
Default

Well, thank you! Will try it right away
stanger is offline   Reply With Quote
Old 05-27-12, 05:37 PM   #12
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
Posts: 7,120
Downloads: 605
Uploads: 44


Default

Quote:
Originally Posted by vickers03 View Post
how do you add this? JSGME or manually? If manually, what do you do exactly? replace or add or?
Bubblehead1980 is offline   Reply With Quote
Old 05-28-12, 04:44 AM   #13
stanger
Engineer
 
Join Date: Apr 2012
Location: Poland
Posts: 200
Downloads: 84
Uploads: 0
Default

It is JSGME ready and its fully TMO2.5 compatible.
stanger is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:36 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.