SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-01-12, 01:38 AM   #1
Dice Holder
A-ganger
 
Join Date: Sep 2010
Posts: 77
Downloads: 170
Uploads: 0
Default 4 engines

OK there has to be some way to get the game to read 4 engines instead of two
Dice Holder is offline   Reply With Quote
Old 04-01-12, 01:57 AM   #2
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
Posts: 7,122
Downloads: 605
Uploads: 44


Default

Quote:
Originally Posted by Dice Holder View Post
OK there has to be some way to get the game to read 4 engines instead of two

Pretty sure it's hardcoded or would have been solved by now.From what I understand, SH 4 is basically SH 3 with a facelift.SH 3 was u boats which only had 2 engines.They took a short cut and just tied the engines together, so you only really have two engines even though it says four.Perhaps one day the devs will kind enough to give the community the source code so can fix some of long standing, hard coded issues.
Bubblehead1980 is offline   Reply With Quote
Old 04-01-12, 01:58 AM   #3
Dice Holder
A-ganger
 
Join Date: Sep 2010
Posts: 77
Downloads: 170
Uploads: 0
Default

thats what i was forgeting about the SC isnt there some way to look at the files
Dice Holder is offline   Reply With Quote
Old 04-01-12, 11:31 AM   #4
DrBeast
The Old Man
 
Join Date: Oct 2007
Location: Somewhere Out In Space
Posts: 1,408
Downloads: 36
Uploads: 0
Default

I think Ducimus managed to separate the engines in TMO.
__________________



Let the Beast inside you free!
DrBeast is offline   Reply With Quote
Old 04-01-12, 09:29 PM   #5
TorpX
Silent Hunter
 
Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
Default

I'm pretty sure Bubblehead is right. If the problem could have been solved, someone would have done it by now. It's too bad; I guess we can add this to the thousand other little SH 4 oddities.

Quote:
I think Ducimus managed to separate the engines in TMO.
I think Ducimus figured out how to change the way battery charging operates, and this sort of thing, but the game still only "sees" two engines.
TorpX is offline   Reply With Quote
Old 04-01-12, 10:35 PM   #6
Dice Holder
A-ganger
 
Join Date: Sep 2010
Posts: 77
Downloads: 170
Uploads: 0
Default

how is this game modable is you cant get the SC. i thought you needed the SC in order to mod
Dice Holder is offline   Reply With Quote
Old 04-01-12, 10:54 PM   #7
TorpX
Silent Hunter
 
Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
Default

Essentially, much of it is done by changing some of the data files the game uses. For example; changing the speed or depth charge loadout for an enemy destroyer, or substituting a different graphic for a periscope view, in your sub. Things like that.

A lot of improvements have been accomplished, but many problems are insoluble (or so it would seem).
TorpX is offline   Reply With Quote
Old 04-02-12, 12:26 AM   #8
Hinrich Schwab
Grey Wolf
 
Join Date: Nov 2010
Posts: 908
Downloads: 89
Uploads: 0
Default

Real Fleet boat addresses this issue by pairing the two port and starboard diesels together. Its manual indicates that it emulates the multiple diesels by having the pair act as a single diesel if there is sufficient damage. Without damage, the efficiency and fuel consumption is the equivalent of both diesels at full working order.
Hinrich Schwab is offline   Reply With Quote
Old 04-02-12, 10:42 PM   #9
Char
Medic
 
Join Date: Apr 2008
Location: Albany,NY
Posts: 160
Downloads: 199
Uploads: 0
Default

It's sad that it's like that,especially when you have only 2 of the 4 Engines destroyed,and yet you still can't use the 2 undamaged disel engines.

Cost me a few good patrols.
Char is offline   Reply With Quote
Old 04-02-12, 11:15 PM   #10
Dice Holder
A-ganger
 
Join Date: Sep 2010
Posts: 77
Downloads: 170
Uploads: 0
Default

thats whats bugs me
Dice Holder is offline   Reply With Quote
Old 04-02-12, 11:28 PM   #11
DrBeast
The Old Man
 
Join Date: Oct 2007
Location: Somewhere Out In Space
Posts: 1,408
Downloads: 36
Uploads: 0
Default

Two recent mods worth checking out, if your career has met a premature end due to destroyed engines: Rescue Sub and Take Me Home
__________________



Let the Beast inside you free!
DrBeast is offline   Reply With Quote
Old 04-03-12, 08:48 AM   #12
Bilge_Rat
Silent Hunter
 
Join Date: Apr 2002
Location: standing watch...
Posts: 3,856
Downloads: 344
Uploads: 0
Default

The game only sees 2 engines, but the speed, fuel usage and battery recharge time is based on 4. It is only an issue for damage.

If you want to make your diesels more resistant to damage or even indestructible, it is fairly easy. Just open your Data/Zones.cfg file (notepad will do), find the entries [Diesel engine 1] and [Diesel engine 2] and bump up the hitpoint factor. Stock has I believe 100, TMO has it at 600, but you can easily bump it up to 2000 or more each.
__________________
Bilge_Rat is offline   Reply With Quote
Old 04-03-12, 04:31 PM   #13
Char
Medic
 
Join Date: Apr 2008
Location: Albany,NY
Posts: 160
Downloads: 199
Uploads: 0
Default

Quote:
Originally Posted by Bilge_Rat View Post
If you want to make your diesels more resistant to damage or even indestructible, it is fairly easy. Just open your Data/Zones.cfg file (notepad will do), find the entries [Diesel engine 1] and [Diesel engine 2] and bump up the hitpoint factor. Stock has I believe 100, TMO has it at 600, but you can easily bump it up to 2000 or more each.
Pretty much what I do.Kinda ruins the immersion a bit,but whatever.

and sadly Dr. Beast,right now im stick in 1.4,so I dont think those awesome looking mods will work.Plan on using em once I find my UBM disk again!

(I'm THIS CLOSE to just buying Gold Edition)
Char is offline   Reply With Quote
Old 04-04-12, 01:53 AM   #14
Dice Holder
A-ganger
 
Join Date: Sep 2010
Posts: 77
Downloads: 170
Uploads: 0
Default

ok so if i am right then if 1 engine gets destoryed then you lost half of your engines or 3/4s of your engines
Dice Holder is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:51 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.