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#1 |
Sailor man
![]() Join Date: May 2008
Posts: 48
Downloads: 39
Uploads: 0
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I was wondering if anyone has fixed, or knows how to manually fix (ie not part of a large mod) ships stopping dead in their tracks once hit by a torpedo/bomb/amunition. Heres an example of what happens, and hence the second torpedo misses because the ship stops:
Also after the torpedo hits a large halo apears in the water that shows through the ships. Example: ![]() ![]() Also how do i reduce underwater visability to SH4 levels, example: SH5 ![]() SH4 (how i would like it) ![]() |
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