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Old 03-08-12, 12:54 PM   #1
maillemaker
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Default Man I'm just not getting into this game.

I played SH3 for years. Just picked up SH5 a few weeks ago.

The graphics are great. But I'm just not getting into the game at all.

I think the biggest thing I miss is jumping from station to station with the F keys. I've downloaded a mod that lets me teleport to some stations, but teleporting to the map is not one of the choices.

I also can't figure out why my TC keeps dropping to 1 for no apparent reason.

I'm bummed!

Steve
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Old 03-08-12, 12:56 PM   #2
DelphiUniverse
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click the "navigation mode" button on the leftside of TC to enable uninterrupted (friendly-based) time travel.
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Old 03-08-12, 02:55 PM   #3
Dogfish40
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Also, I can get to the nav map by using one of the F keys, if I'm not mistaken. I've got the Multiple UI mod so I know the teleporting "T" shortcut has a few stations, but the Nav-Map is one of those things that's got like three ways to get there. I'm not trying to be defensive, this game is not going to be everyone's cup of tea, but I think there has to be a bigger reason than those. Both are easily remedied. My biggest problem with 5 is no arrow keys for the Periscopes and UZO. That really got me. It's been awhile and I don't even think about it anymore.
Maillemaker, I hope you stay as I do with all our Kaleuns out there but everyone doesn't see things the same or play for the same reasons.
Personally, I gotta boot this up every time I get two feet away from my PC.
Good Hunting!!
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Old 03-08-12, 03:58 PM   #4
misha1967
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Yes, Dogfish, it's the F3 button. Takes you straight to the Nav Map. The wheel icon on the top right does the same thing too.
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Old 03-09-12, 11:10 AM   #5
maillemaker
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Well the ship wheel icon was a big help, thanks - now I can jump to my nav map from any station and that is a big help.

I noticed last night shooting at 2 stopped ships in a harbor that my torpedoes all drifted to the right of the aiming point, even though I had the TDC set to 0 speed.

Steve
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Old 03-09-12, 01:20 PM   #6
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I know that this game takes alot of patence . You have to use your skills that are learned from kriegsmarine school .. Depending on your level of play . you have to plot courses from a distant place and than intercept a convoy . if you are using real nav , You have to keep checking your course so that you dont run aground when you are close to land . You have to get the figures for a accurate TDC soulution .. you have to conserve fuel , you have to make desicisns when to disengauge from attacking a convoy or find your self getting waserbomben to death

For a hardcore subsimmer -- the game gives you a options to manage things and make desicions to survive SH5 only makes sense when it is modded . otherwise is becomes a arcade type of sim and after awile you will get bored and stop playing . I dont think that there is no other way to play the game unless you are at a 100% and modded .. In every aspect of life , The things that become familar , become boring !

There enough of support here with other fellow subsimmers to keep your knowlege growning and challaenging .. I have seen vidoes of this game with the plotted line in front of you and and there is never a situation were the boat deviates from its course , Unless you are using a real nav situation , When pressing in for an attack , Postion is a good factor to know or ply were your intercept point is when engaging enemy ships . Even when You have used all of your learned skills , A torpedo can miss and that makes you re-consider and re-caculate .

I cannot say at this point that the game is or will become dry for me . there are alot situations and sceanarios to master so that you could get results like this .......


Good Luck and happy hunting !!
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Old 03-09-12, 01:34 PM   #7
0rpheus
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Re: your TC dropping to 1, if you're using TDWs New UIs Mod, there are a series of buttons at the top right that control what events drop you to TC1. They all have tooltips, so hover your mouse over them for a few seconds to see what they do.

Not sure about your possible torpedo drift though. One thing to bear in mind about the SH5 TDC - to use the manual input method (either via TDWs extra UI dials or the stock SH5 manual input), you must lock the target and keep it locked (or not lock it at all).

If you lock a target with the spacebar, then hit spacebar again to unlock, your TDC settings will auto-switch to the exact settings needed to hit the ship (at its current speed/course/aob etc). Using this method you can literally hit space, hit it again, and then aim using the periscope at the target ship and fire (with open tubes) and hit every time, even at extreme range. This is handy if you're lazy - but if you unlock after inputting manual settings, your inputs will change - this may be skewing your shots.

Or it could of course be something else! Hope this helps
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Old 03-09-12, 02:12 PM   #8
quink99
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Excellent post Orpheus!

It the first time I've truely understood the hows and whys of the functioning of the TDC. Though I've had no problem hitting the selected target after studying various tutorials and Stoianm's well done videos, I've always been in the dark as to exactly what I was doing.

You turned on the light. Thanks
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Old 03-09-12, 09:33 PM   #9
maillemaker
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Quote:
I know that this game takes alot of patence . You have to use your skills that are learned from kriegsmarine school .. Depending on your level of play . you have to plot courses from a distant place and than intercept a convoy . if you are using real nav , You have to keep checking your course so that you dont run aground when you are close to land . You have to get the figures for a accurate TDC soulution .. you have to conserve fuel , you have to make desicisns when to disengauge from attacking a convoy or find your self getting waserbomben to death

For a hardcore subsimmer -- the game gives you a options to manage things and make desicions to survive SH5 only makes sense when it is modded . otherwise is becomes a arcade type of sim and after awile you will get bored and stop playing . I dont think that there is no other way to play the game unless you are at a 100% and modded .. In every aspect of life , The things that become familar , become boring !
Oh I know, I finally finished the war in SH3 after years of playing.

Quote:
Re: your TC dropping to 1, if you're using TDWs New UIs Mod, there are a series of buttons at the top right that control what events drop you to TC1. They all have tooltips, so hover your mouse over them for a few seconds to see what they do.
I am using that mod. The problem I find is I can't tell whether the buttons are activated or not. They turn orange or dark, but I'm always confused as to whether I'm turning on the function or off.

Quote:
Not sure about your possible torpedo drift though. One thing to bear in mind about the SH5 TDC - to use the manual input method (either via TDWs extra UI dials or the stock SH5 manual input), you must lock the target and keep it locked (or not lock it at all).

If you lock a target with the spacebar, then hit spacebar again to unlock, your TDC settings will auto-switch to the exact settings needed to hit the ship (at its current speed/course/aob etc). Using this method you can literally hit space, hit it again, and then aim using the periscope at the target ship and fire (with open tubes) and hit every time, even at extreme range. This is handy if you're lazy - but if you unlock after inputting manual settings, your inputs will change - this may be skewing your shots.

Or it could of course be something else! Hope this helps
I'm confused as to what you are describing here. I'm not using the spacebar at all. Are you saying that hitting the spacebar automatically inputs AOB, Speed, Range, etc., into the TDC?

Because I am (attempting to) do manual targeting as I did in SH3. I enable TDC manual input, set the target speed to zero (for a stationary target), and disable manual input. At this point, the torpedo should go where I point it. But the impact points were slightly to the right. In fact my right-most shots almost missed on two different ships. Only my close range (900m) allowed me to barely catch the end of the ship.

Steve
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Old 03-10-12, 03:01 AM   #10
Commander Mysenses
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you can choose what you see on the tactical map, you could turn on torpedo solution lines on temporarily to check your solutions are matching up.
I am using TDW's newUI, your milage may vary.
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Old 03-10-12, 10:18 AM   #11
0rpheus
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Quote:
Originally Posted by maillemaker View Post
I am using that mod. The problem I find is I can't tell whether the buttons are activated or not. They turn orange or dark, but I'm always confused as to whether I'm turning on the function or off.



I'm confused as to what you are describing here. I'm not using the spacebar at all. Are you saying that hitting the spacebar automatically inputs AOB, Speed, Range, etc., into the TDC?

Because I am (attempting to) do manual targeting as I did in SH3. I enable TDC manual input, set the target speed to zero (for a stationary target), and disable manual input. At this point, the torpedo should go where I point it. But the impact points were slightly to the right. In fact my right-most shots almost missed on two different ships. Only my close range (900m) allowed me to barely catch the end of the ship.

Steve

When those switches are orange, they're switched on. One or two of them control the activation of TC1 when a radio contact report is given within a certain range (the 250km you can probably also see in that menu). This is to help you catch convoy reports in time to intercept etc. Hover the mouse over them to see what each one does.


If you're not using the spacebar at all... Er gotta think here. Can't remember off the top of my head if the spacebar will still lock targets when you have selected 'Manual Targeting Only' in the options... I'm pretty sure it does, as it's how you select a target for identification with the stock TDC. Hit space to lock your target (was 'L' in SH4 to do the same I think), then input AOB etc, either via your modded UI dials or the stock SH5 'officer box' TDC. But yes - what I'm saying is that hitting space to lock, then hitting space again to unlock will auto complete the TDC (you'll see TDWs dials change when you unlock the target), at which point you can fire (with open tubes) at any part of the ship you just had locked and hit nearly every time.

What you can't do is use the auto-generated settings as a quick manual solution - if you lock the same ship again, your TDC will reset itself. Since you're not using spacebar, we can safely say this isn't the problem - but you can see how locking, then inputting manually, then unlocking again could skew your torpedo shots, which is why I asked.


Re: hitting stationary targets - it's worth checking each dial when you activate that manual input (I assume this means the button in TDWs TDC dials) - you might find they've retained the AOB/etc from the moment you switched the manual input on, and that could be skewing your shots.

Beyond that I have no idea. It might be worth deactivating manual targeting and map contacts off for a patrol or two to get the hang of how SH5 operates - you'd be able to see your torpedo track etc on the map and exactly what is affecting it etc - rather than trying to dive in at the deep end. When you've seen how it all works and are comfortable, switch the realism back on. And of course, keep asking questions - we'll get to the bottom of it eventually


Quote:
Originally Posted by quink99 View Post
Excellent post Orpheus!

It the first time I've truely understood the hows and whys of the functioning of the TDC. Though I've had no problem hitting the selected target after studying various tutorials and Stoianm's well done videos, I've always been in the dark as to exactly what I was doing.

You turned on the light. Thanks
No worries mate, glad to be of help!

Last edited by 0rpheus; 03-10-12 at 10:31 AM.
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