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#1 |
Seasoned Skipper
![]() Join Date: Oct 2010
Location: Westun New Yahk
Posts: 748
Downloads: 131
Uploads: 0
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How would you add a sound to a ship that is independent from its speed? I'm trying to add the "ear candy" sound of acoustic minesweepers to the Sperrbrechers. I suspect my failures up to now have something to do with the "Label" (eg. shipwake, mix, engine) definition in a dsd file. Is there some database in the game files dictating what they do? Can I make a new label with no ill effects?
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Largest target sunk with deck gun: Japanese auxiliary cruiser, 15000 tons
Largest engaged: HMS Nelson. Results inconclusive. ![]() Read Brag's stuff ![]() |
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