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Old 12-08-11, 03:40 PM   #1
nodlew
Engineer
 
Join Date: Dec 2009
Location: Virginia
Posts: 202
Downloads: 572
Uploads: 0
Default Need help with a glitch...

First, hello Subsim. Haven't been around here in a while. Nice to see that people are still improving this game.

Anyway--I haven't played this game in around a year, but I wanted to try all of the new mods. So, after three days of hashing out various problems I've almost got the game playing stably again. It's been quite a struggle. Below I've listed my installed mods. The ones you don't recognized are mods I've cobbled together myself for one reason or another.

I seem to have hit a snag that I can't fix on my own though and I would appreciate some help. The problem is that half of the time when I start a game, the crew won't talk to me. All the rest of the audio seems to work fine, but the crew remain silent. They will respond in text in the message box, but no vocalizations. Also the Navigator will not give me a depth under keel estimate--neither verbally, or in the message box. Usually, to fix this, I have to end the mission and reload it. Normally after one or two attempts, the crew will talk again and I can play the mission without problems until I have to quit and start it again.

This last time, however, I can't seem to correct the problem. I restarted the mission over and over and the crew will not respond verbally to my orders and the Navigator will not give a depth under the keel. Any idea what is causing this? Thanks for any help.


MightyFine Crew Mod 1.2.1 Alt w beards=1
SteelViking's Interior Mod V1.2=2
SteelViking's Interior Mod V1.2.1 Patch=3
SteelViking's Sky Banding Mod=4
A Fistful of Emblems v1.51 (Weathered)=5
Accurate German Flags=6
Anti-Lag=7
CAPTHELM'SAUDIOMOD=8
Dynamic Environment SH5 Sounds V2.1=9
Dark_Interior_additional_Sounds=10
Grossdeutscher Rundfunk=11
NewUIs_TDC_6_9_0_ByTheDarkWraith=12
NewUIs_TDC_6_9_0_AltAdvSpeedGraphics_by_naights=13
NewUIs_TDC_6_9_0_ERM_Reaper7_NightVision=14
NewUIs_TDC_6_9_0_jimimadrids_map_tools=15
NewUIs_TDC_6_9_0_No_Snorkel_Exhaust_Smoke=16
NewUIs_TDC_6_9_0_New_radio_messages_German=17
NewUIs_TDC_6_9_0_Real_Navigation=18
NewUIs_TDC_6_9_0_WWIIInterface_by_naights=19
No Logo Intro Menu_Animation v. 01.00 by AvM=20
OH II Minefield map=21
FX_Update_0_0_19_ByTheDarkWraith=22
IRAI_0_0_30_ByTheDarkWraith=23
IRAI_upgrade_to_v_0_0_31=24
IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting=25
OPEN HORIZONS II_full v1.5=26
Options Tweak=27
SCOPE-TWEAK=28
Krauters Automated Scripts (v5_0_0 compatible)=29
Kriegsmarine Grid Map for MO and TDW UIs by stoianm=30
TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.5)=31
Trevally Automated Scripts v0.5=32
Trevally Tutorial - All v0.2(for OHIIv1.3)=33
Dark_Interior_V1=34
nVidia missing lights=35
MOPageTwk=36
Dynamic Environment SH5 Basemod (realistic version) V2.1=37
Church's NavMap v1.0 - Illyustrator's Version=38
Nauticalwolf's_Torpedo_Textures_v1.2=39
ImprovedWaves_Improved Pitch&Roll=40
SKIN_SH5_Type-VIIC_North_Atlantic_Grime_Weathered=41
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