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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Loader
![]() Join Date: Apr 2009
Location: Valladolid (Spain)
Posts: 90
Downloads: 1404
Uploads: 0
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Hello masters, one question. This recreated the torpedo failures Silent Hunter 5? thanks
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#2 |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
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Yes, you'll occasionally get dud torpedoes and premature explosions when using the magnetic detonator.
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#3 |
Grey Wolf
![]() Join Date: Jan 2009
Location: Finland
Posts: 859
Downloads: 174
Uploads: 0
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There are indeed dud torpedoes in the game and some also explode prematurely. But it is very rare thing. If you are firing from decent angle and the sea isn't raging, dud changes are only 1/100. I'm not a WW2 expert but this seems to be way too low. Generally all the torpedoes seem very reliable, looks like there is a place for mod here...
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#4 |
Grey Wolf
![]() Join Date: Jan 2009
Location: Finland
Posts: 859
Downloads: 174
Uploads: 0
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Hmm... I just made small test, I edited the "torpedoes_g7a-e.sim" and changed dud percentages and premature explosion percentages for every type of torpedo to 100. Tested it several times, no duds, no changes.
![]() Minispace noticed this earlier when he made Tiny-torpedo mod: Quote:
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