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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
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Trying to do the lightmaps for the fore torpedo room, its been so long since i used maya i really cant remember how to bake textures!!! Fortunatly back in the days before i became a moron i made a neat little tutorial on how to do AO lightmaps in maya and their use with s3d...... The original link is long dead thanks to the death of filefront
So does anyone have a copy floating round anywhere ![]() |
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#2 |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
Uploads: 0
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#3 |
Grey Wolf
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You superstar, many thanks
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#4 |
Swabbie
![]() Join Date: Mar 2011
Location: Hungary, Dombovar
Posts: 5
Downloads: 231
Uploads: 0
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THANKS! I'm waiting for a long time a cool tutorial like this!
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