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Old 08-18-11, 12:18 AM   #1
I'm goin' down
Ocean Warrior
 
Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
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Default Map contact turned off

I am trying full realism with map contact disabled. I have forsaken the Easy Aob mod for CapnScurvy's OTC, although I believe the two mods have recently been made compatible by a fix to the Easy Aob mod. I have enabled American radar from the beginning of the war, an option offered when you download the OTC mod.

The game is really tough. It is hard to find targets, and when you do, you have to proceed via real time. If the contact is via a radar sighting, sometimes radar picks up an airplane. Then you have to evade, which takes more time. If a ship, you have to plot course, then set up and hope you are not spotted. If you are spotted, the target will begin to zig zag. That makes obtaining a good firing solution difficult.

I wonder how many captains play without map contacts enabled? Are those captains racking up quantity in terms of tonnage? That appears to take a LONG TIME. Are there any good shortcuts to the game with map contact disabled other than the Easy Aob, Nigeis 3D TDC (not a shortcut in my opinion), gutted's solution solver program, and aaronblood Mobo (tough to use with map contacts disabled)? If you have some input, I am interested on your methodology.

Incidentally, I started this sim with no background, using auto targeting. I have graduated to manual targeting and tried most mods and supermods. The only one I gave up on is celestial navigation, which got the better of me. I have mastered all the U.S. supermods and OM/OMEGU/Kiub. This is the final step, I hope.
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