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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
WAV
![]() Join Date: Sep 2005
Location: somewhere in the Pacific
Posts: 603
Downloads: 95
Uploads: 0
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Why do mods mess with depth under keel?
Seems everytime I install a mod I lose the depth under keel function. I have to uninstall mods until it returns. Is it a mod order thing and, if so, is there a technique to do it correctly? Or is there a workaround?
btw, here are my current mods (in order): Accurate German flags BRF 1.3 full Icebergs v2.4 sobers 3d deck spray mod V7 Mighty fine crew mod 1.2.1 (with crash dive workaround) Capthelems audio I just tried installing Reaper7 stadimeter mod v1.2 and the depth under keel was gone again. ![]() |
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#2 |
Machinist's Mate
![]() Join Date: Feb 2010
Location: Cultivating a full beard, mid-atlantic.
Posts: 121
Downloads: 46
Uploads: 0
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I find a lot of things are "broken" on high TC's. DUK and changing course in TDW's UI mod annoy me...
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#3 |
WAV
![]() Join Date: Sep 2005
Location: somewhere in the Pacific
Posts: 603
Downloads: 95
Uploads: 0
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I got tired of trying to add individual mods and installed MO.
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