SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-06-11, 01:40 AM   #1
shegeek72
WAV
 
Join Date: Sep 2005
Location: somewhere in the Pacific
Posts: 603
Downloads: 95
Uploads: 0
Why do mods mess with depth under keel?

Seems everytime I install a mod I lose the depth under keel function. I have to uninstall mods until it returns. Is it a mod order thing and, if so, is there a technique to do it correctly? Or is there a workaround?

btw, here are my current mods (in order):

Accurate German flags
BRF 1.3 full
Icebergs v2.4
sobers 3d deck spray mod V7
Mighty fine crew mod 1.2.1 (with crash dive workaround)
Capthelems audio

I just tried installing Reaper7 stadimeter mod v1.2 and the depth under keel was gone again.

shegeek72 is offline   Reply With Quote
Old 08-06-11, 06:07 AM   #2
[SJ]nailz
Machinist's Mate
 
Join Date: Feb 2010
Location: Cultivating a full beard, mid-atlantic.
Posts: 121
Downloads: 46
Uploads: 0
Default

I find a lot of things are "broken" on high TC's. DUK and changing course in TDW's UI mod annoy me...
[SJ]nailz is offline   Reply With Quote
Old 08-07-11, 08:42 PM   #3
shegeek72
WAV
 
Join Date: Sep 2005
Location: somewhere in the Pacific
Posts: 603
Downloads: 95
Uploads: 0
Default

I got tired of trying to add individual mods and installed MO.

shegeek72 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:46 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.