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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Soundman
![]() Join Date: Sep 2007
Posts: 149
Downloads: 195
Uploads: 0
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For people who like airplane simming with FS9 and FSX, there is a program called "ActiveSky" which enables you to apply historical weather data to the sim. I was thinking, instead of having SH3 generate it's own random weather, with all the vagaries and foibles that entails, why not use historical data to manually set the weather to realistic values?
I've applied for ocean weather data between July 1939 and October 1946 from here http://icoads.noaa.gov/index.shtml. I have the data, in IMMA format. I have no meteorological background and am working on figuring out how to read it. If the data is there and usable, we come to the ultimate issue: is it possible to change sh3's weather in-game? The mods http://www.subsim.com/radioroom/showthread.php?t=132868 and http://www.subsim.com/radioroom/show...ght=sh3weather both change the weather, but it appears that they require a reload of the game for the changes to take effect. If not, maybe there would be some way to do it by modding the .exe, like h.sie and stiebler are currently doing. If the data is complete enough, and if someone can figure out a way to change the game's weather without requiring a reload, then it should be possible to take the player's location and apply the appropriate weather. Now, that's a big if, and I believe the programming challenges in picking up the player's position and the like would be quite difficult. Anyways, this is just to throw the idea out there. |
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