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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Lieutenant
![]() Join Date: Mar 2009
Location: Dry docks of Los Angeles, CA
Posts: 250
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Nov. 27, 1939
Early this morning I entered Loch Ewe through a screen of 6 to 8 destroyers, Torpedo Boats and ASW Trawlers. I crawled on the western side of Loch Ewe by hugging the coast at 1kt to keep quiet while hopefully not running into and mines or subnets. Well, near 6AM I hit a subnet but suffered very little damage. The day was just breaking and I had a stationary destroyer about 500m from my sub but I chanced it and crawled over the net. My conning tower showed a little while I crawled over and the sub’s hull made all kinds of noise as it scraped the net but I finally made it and dropped back down to periscope depth. Again I crawled slowly towards the deck. Finally I chanced a peek since the day wasn’t fully up. I am playing GWX 3.2 and was expecting to see the Battleships Revenge & Nelson per prior post. However, they were missing!!! I’ve looked all over Loch Ewe but could not find them anywhere though I remember the there were plenty of post describing where the Moored Capital Ships were located and their dates. I made this trip to show Bdu my value and show Prien that he wasn’t the only hotshot captain. How disappointing, I came across a Modern Tanker, Small & Medium Merchant ships and off limits Hospital Boat and US Troop Transport. ![]() There is also a floating dry dock for 26,000 tons (Can this be sunk? How much renown? How many torpedoes are needed and where do I aim?) Of course, once I open fire on the ships, I expect all heck to break loose with the destroyers and other support ships in and near Loch Ewe. I could deal with that if the payoff was worth it but I don’t think it is. I blame the bad intel on Goering and his flyboys with their weak recon photos. What also upsets me is that I was tracking a big convoy and already had sunk a large tanker. It also had 3 Ore Carriers that I would have liked to sink but I let this all go since I was saving my torpedoes for those 2 battleships. So unless that Floating Dry dock is worth tonnage and/or renown, I’ll probably just crawl back out and resume my patrol. So are there any known Moored ships for GWX 3.2? I don’t take this as cheating since there had to be plenty of spies ![]() And what about that Floating Drydock, is it worth an attack or just a waste of torpedos? After this experience, if I leave empty handed, I swear off entering ports. Thanks, BP |
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#2 |
Chief of the Boat
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To find the dates of when capital ships are present consult the Campaign_Scr.
There are two floating docks, one is 33,200 tons and the other is 26,000 tons. They are worth 30 and 25 renown respectively...hardly worth the effort. |
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#3 | |
Gunner
![]() Join Date: Apr 2009
Location: Spain
Posts: 95
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I sunk one on Scapa Flow a few days ago, nice thing in a tonnage way but very disappointing when it comes to renown. BTW, be sure it doesnt have a subnet around before you attack. EDIT: Oh, jimbuna beat me posting.
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Silent Hunter III - GWX 2.1 - 16km Atmosphere - SH3 Commander - 62% Realism - DiD Kaptlt. Reinhard Hessler - 7th Flotilla - U-255 (Type VIIC) Oblt. z. S. Hayden von Beier - R.I.P |
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#4 |
Lieutenant
![]() Join Date: Mar 2009
Location: Dry docks of Los Angeles, CA
Posts: 250
Downloads: 46
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OK, I might try this, if I can take out the Dry Dock, Modern Tanker and finally that Medium Cargo Ship, I would be up to around 40,000 tons.
Since they are all stationary, I hope I can take out the two merchant ships with magnetic shots while the Dry Dock will be with impact torps. I don't think I can hit each side of the Dry Dock, I hope I don't end up firing all torps to sink that thing. The renown is not great but at least I get tonnage plus the crew gets some glitter to impress the ladies. BP |
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#5 |
Lieutenant
![]() Join Date: Mar 2009
Location: Dry docks of Los Angeles, CA
Posts: 250
Downloads: 46
Uploads: 0
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I’ve looked at the Campaign_Scr file. Can you explain to me or direct me to how to interpret the Longitude and Latitude lines.
For example, the Campaign_Scr file shows that the HMS Royal Oak is at Long=-360760.000000 and Lat.=7071270.000000. How do I convert this to something I can find on a map such as Google Map and then how do I eventually convert this to the SH3 map? I know that Scapa Flow is at Long. (58degrees, 55’33” N) and Lat (2degrees, 58’33”W). These can also be converted to (58.925833, -2975833) but I don’t know how to get it to the Campaign_Scr position.. Also, I noticed that the Royal Oak has a Way Point 1 of Long=-359961.000000, Lat=7070070.000000. Why? Does it move & why? Thanks for helping out a fellow Kaleun, BP |
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#6 |
Sailor man
![]() Join Date: May 2005
Posts: 47
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i'm wondering the same thing about what the values of Long and Lat in the campaign_scr.mis. i'm assuming that's the ship's entry point in the game, but where those coordinates relate too is a mystery to me
i searched in the mods subforum... but the only stuff that comes up are mods people released, not any thread explaining what the values are i have a patrol coming up that's right around the time of operation weserubung, and it would be cool to get an idea where some big capital ships might be at... because they need to be sunk ![]() |
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#7 |
Grey Wolf
![]() Join Date: Jul 2007
Location: LI NY
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BBs and tonnage at anchor? Scripts and coordinates?
Why not just skip the patrol altogether and just alter the files?? ![]() Seems easier to me...
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#8 |
Sailor man
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#9 |
Grey Wolf
![]() Join Date: Jul 2007
Location: LI NY
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#10 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
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To all for next time, you only need one torp for a drydock, ive found.
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Task Force industries "Taking control of the world, one mind at a time" |
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#11 |
Sailor man
![]() Join Date: May 2005
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oh well after enough searching i figured it out
http://www.subsim.com/radioroom/show...itude+latitude next time i'll search for the proper terms instead of the coded stuff in the files. short version, use the editor btw, sorry for necroing this thread, i had no idea it dated back to 39 |
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#12 |
Medic
![]() Join Date: Jun 2009
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Oh Where, Oh Where Have Those Battleships Gone...?
"For we've received orders for to sail back to Boston, so never more, shall we see you again." ![]()
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#13 |
Seaman
![]() Join Date: Jul 2011
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As to the floating dry docks... In reality they have between 6 and 12 independant ballast tanks per side, and the dock itself is usually light enough to float with 2/3 of the tanks out of play. If there is a ship on dock however, it might be a bit more fun :p
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#14 |
Seasoned Skipper
![]() Join Date: Oct 2010
Location: Westun New Yahk
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The two drydocks represent the standard drydock and then the same one flooded. Why they have different renown values is beyond me.
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#15 |
Chief of the Boat
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That was intended to reflect the difference in tonnage.
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