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Old 09-12-11, 10:27 PM   #1
Uboat-48
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Default Tanker Alley! (map inside)

Hello all,

I just joined the site as I'm hoping to learn some new tactics from fellow SH3 players.
I have been playing SH3 off and on for the last 5 years and I absolutely love the game.

Anyways, I wanted to share a sweet spot that I found while patrolling the waters NW of Gibraltar.
I call this area "Tanker Alley" as I have encountered a never ending parade of Tankers on this route.
Tanker Alley is located in the NE quadrant of CF33.
Go 12.3 Kms south of the Northern boundary of CF33(NE) and 45 Kms West of the Eastern boundary of CF33(NE) when measured at a scale of 0-13 Kms.
I'm playing vanilla SH3 so I don't know if this sweet spot well work with GWX.

I have completely cleaned house in this area as every 6-8 hours a tanker or 2 will come by like clockwork at the exact same bearing.
The Tankers are all of US origin and they are usually T2's and T3's with no escorts.

I have created a reference map to help you pinpoint the sweet spot.
Let me know if you're having trouble finding the sweet spot and please let me know how you make out.



Thanks,
Zak

Last edited by Uboat-48; 09-12-11 at 11:36 PM.
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Old 09-13-11, 12:27 AM   #2
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Is it on stock game or GWX?
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Old 09-13-11, 01:39 AM   #3
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I'm playing vanilla SH3 so I don't know if this sweet spot well work with GWX.
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Old 09-13-11, 01:44 AM   #4
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@Uboat-48. Welcome to SubSim,
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Old 09-13-11, 04:08 AM   #5
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This definitely hits the spot...

Welcome aboard Zak!
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Old 09-13-11, 05:53 AM   #6
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wouldn't be so accurate in GWX because waypoints have been reandomised in a great many areas.
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Old 09-14-11, 08:24 PM   #7
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i got a question about the map , is it possible to super impose the nautical lon lat system on top of the german grid system?
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Old 09-15-11, 01:49 PM   #8
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Quote:
Originally Posted by theroc44 View Post
i got a question about the map , is it possible to super impose the nautical lon lat system on top of the german grid system?
The borders of the grids in the game are parallel to latitude and longitude lines. I just don't understand what you mean to gain from it.
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Old 09-15-11, 03:33 PM   #9
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Quote:
Originally Posted by theroc44 View Post
i got a question about the map , is it possible to super impose the nautical lon lat system on top of the german grid system?
I would give you a lat and long if I knew it but I just used the measurement from known borders which is actually pretty accurate if you measure at the right scale.
I'm now able to hit the sweet spot on every patrol by using the measurement rulers in game.
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Old 09-15-11, 03:40 PM   #10
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Does anyone know which port city these US tankers are originating from and which port city they are heading to?
I only know that they intersect my point at a specific bearing but I would be very interested to know the start and end points.

It's very strange that every single tanker is of US origin.
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Old 09-15-11, 08:27 PM   #11
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Does anyone know which port city these US tankers are originating from and which port city they are heading to?
You could always 'grill' the campaign layer (with the mission editor) 'till it spills the beans...
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