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Old 06-03-11, 05:49 PM   #1
(SH3)JOHN LAMARRE
Bosun
 
Join Date: Oct 2004
Location: USA
Posts: 68
Downloads: 152
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Default new cheat mod that someone can do

ok i would like to have a mod in sh5 to have is normal deckgun fire but able to kill it with a couple of shots. diving and surfaceing normal speed normal torps one shot kills torp foward 200 torp aft 100 submarine invincable no damage at all
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Old 06-03-11, 06:27 PM   #2
Xrundel
Gunner
 
Join Date: May 2011
Location: Phoenix, AZ.
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Quote:
Originally Posted by (SH3)JOHN LAMARRE View Post
ok i would like to have a mod in sh5 to have is normal deckgun fire but able to kill it with a couple of shots. diving and surfaceing normal speed normal torps one shot kills torp foward 200 torp aft 100 submarine invincable no damage at all

You got it!

How you gonna pay - cash or charge?

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Old 06-04-11, 01:27 AM   #3
kiwi_2005
Eternal Patrol
 
Join Date: May 2004
Location: Aeoteroa
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Google is your friend, editing the file will take away the morale of the crew and up your uboat speed to 27-30knots on the surface/12-13knots submerged.

I haven't tried it myself so use at your own risk Still just make a back up of the file mention incase your game goes nuts.

Quote:
http://www.cheathappens.com/show_boa...&titleID=15920

Post from Cana:

ive tried some modding on my game, but all i seem to be able to mod is the Special abilities, wich in my case i edited things like, more Morale Points total... got about 14 now to use Active abilities on, also modded the chef to fill 75% each 2 hours.... I can aslo edit the damage % a torpedo does, how fast it is and so on, basicly everything that an ability mods, can be modded.
If you wanna give it a try urself, its not hard, just gotta know basic editing with a cfg document. The file is named
SpecialAbilities.upc and can be found in

\Ubisoft\Silent Hunter 5\data\UPCDataGE\UPCCrewData
To edit the file, rename it to SpecialAbilities.cfg or.txt
open it and half way down the document you see the important stuff. Heres an example on rasing speed...
REMEMBERMAKE A BACKUP OF ORIGINAL BEFORE EDITING ANYTHING
AND AFTER EDITING RENAME FILE BACK TO .upc like those other files in same directory

Cut from halfway down the file... :

;MOTOR OFFICER - Passive abilities
[SpecialAbility 6]
ID=Ability-Engines-Speed-Increase
NameDisplayable=Ability-Engines-Speed-Increase-Name
Description=Ability-Engines-Speed-Increase-Description, Ability-Engines-Speed-Increase-Description, Ability-Engines-Speed-Increase-Description, Ability-Engines-Speed-Increase-Description, Ability-Engines-Speed-Increase-Description
Levels= 5
AbilityType=SurfaceSpeed, SubmergedSpeed ;increases engine speed (in percents)
AbilityValue= 5, 5, 10, 10, 15, 15, 20, 20, 100, 100
AbilityInternalValue= 18.5, 17.25, 37, 34.5, 55.5, 51.75, 74, 69, 200, 200 ; factor1: 3.7, factor2: 3.45
PointsRequirement= 0, 0, 0, 0, 0
AbilityRequirements= 0, 1, Ability-Engines-Speed-Increase, 1, 1, Ability-Engines-Speed-Increase, 2, 1, Ability-Engines-Speed-Increase, 3, 1, Ability-Engines-Speed-Increase, 4
LevelUpTree= 2, 3, 4, 5, 0
MoraleCost= 0, 0, 0, 0, 0
PointsCost= 1, 1, 1, 1, 1
AbylityActsIn= ALL
Duration=0, 0, 0, 0, 0
Cooldown=0, 0, 0, 0, 0
----------------------------------------------------
Ive made the parts i've edited bold so you can see what part of each section you will have to concentrate on, Why i only changed the last numbers on that ability is baicly cuz i had gotten the 5th engine speed ability, so no need to "fix" the lower ones, tho i could have ,ade em all 200... or more thats 200% btw...so basicly
Levels= 5
AbilityType=SurfaceSpeed,SubmergedSpeed
increases engine speed (in percents) Tho seems theres a max, at 200% ive got about 27-30 Surface and 12-13 Submerged speed.
Hope this helps for someone, alot of fun one can edit from that file only, Aslo things like Range on Sonar, Nightvisual range penalty, as said above Torp damage\speed also lowering the penalties some of the abilities gives, Gun\Flak damage\accuracy and so on.


http://www.cheathappens.com/show_boa...&titleID=15920
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