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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Rear Admiral
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Since there is no general "Silent Hunter" forum about the series in general, ill just stick this here. Things I have learned from modding, or being a modder as it applies to Silent Hunter on subsim, in no particular order.
- There is always something you don't know, or forgot about. - Someone will always think your work is crap, when you think it's awesome. - Someone will always think your work is awesome, even when you think it's crap. - Someone will always think they know all the facts, and will not quit badgering you until they've proven it somehow. - As a rule, the pubic in general is never happy, nor can they be trusted with anything but the simplest instructions. - Even if you only work with this community on subsim.com, Your work will be end up all over the internet, and translated into 3 different languages. - Working on one small aspect of the game is a lot more fun then working on every aspect of the game. - Working on a small focused mod will almost always yield better results then working on all sorts of things at once. The difference is between perfection of one thing, or getting several things passably well. - Having the overall responsibility of a supermod is an exercise in prioritization and time management. - Never attempt to work on a supermod by yourself. - No matter what you work on, or include in a supermod, someone will always overwrite it with any multitude of other mods and break it somehow. - If someone's game is broken somehow, and if your mod's a supermod underneath it all, the blame, often enough, is automatically assigned to you. - No matter any advise or advisory to the contrary, people are going to do what they're going to do regardless. - Never chide another modders goals or aims for what they want to achieve for their game. - Most of the time, though not all of the time; being helpful, forthcoming, and freely giving is a two way street. - Not everyone who mods, does so for the same reason. - There is no such thing as playing the game just for fun. Your mind always spots flaws and things that need adjustment. - Your never really done. There is always something else you can work on. It never ends. - Whatever good idea you may have, someone, at some time, will always shoot it full of holes. - Whatever good idea you may have genuinely thought up on your own, someone will always claim to have done it first. - Spend the time to write up documentation and you'll find yourself constantly answering questions that you already answered. Do not write any documentation and people will constantly badger and begrudge you for having not done it. Either way, you won't win. That's all I have for now, though i'm sure if i sat here long enough, i could think of more. |
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#2 |
Engineer
![]() Join Date: Feb 2012
Location: Belgrade
Posts: 215
Downloads: 54
Uploads: 0
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#3 |
Chief
![]() Join Date: Mar 2010
Location: Drowning in mods soup
Posts: 327
Downloads: 466
Uploads: 0
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I bookmarked this one and named it: "The joys of modding"
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#4 | |
Mate
![]() Join Date: Jan 2002
Posts: 52
Downloads: 14
Uploads: 0
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Sagiere-Classis-Destructum |
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#5 |
Ocean Warrior
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As a modder who has been modding games for over two decades, the irony I find is that I usually spend more time modding my games (for my own use, I don't tend to release my work as it is either built on other mods, or I just don't want the headaches), then playing them.
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#6 |
Nub
![]() Join Date: Aug 2007
Posts: 3
Downloads: 0
Uploads: 0
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Hello there,
Saw your post and thought you might be just the guy who's brain I could pick, if you had the time of course. Just bought SH Wolves and was curious about how to bring it up to speed with all the updates and mods. With updates, do I start with the first one then move on to the next and the next etc, or can I just install the most recent? And where is the best place to find them for download? For mods, which are the best as far as you are concerned. Is Trigger Maru a necessity....it looks good. I know it's a big one with lots of fixes and improvements which is what I am looking for, not so much right now anyway with smaller mods that only change certain, more particular things though I am defiinitely interested in those for a later time. Just for now, I'd like to just get started with the basic updates and mods. I hope this is not too much to ask, but if it is and I totally understand, maybe you could refer me to a better source. Thank you Best regards, John Koral Enumclaw, WA |
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#7 | |
Captain
![]() Join Date: Oct 2010
Location: Oz
Posts: 507
Downloads: 33
Uploads: 0
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![]() ![]() ![]() Misplaced post of the year! Sorry dude... but you just made my day.... and shattered Ducimus' anyway if you go here: http://www.subsim.com/radioroom/foru...prune=-1&f=219 You'll find all the answers you need, and plenty of people happy to help. |
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#8 | |
Frogman
![]() Join Date: Apr 2005
Posts: 308
Downloads: 724
Uploads: 0
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![]() @Ducimus : many many thanks for TMO, i enjoy it everytime i play SH4. ![]()
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