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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Loader
![]() Join Date: Jan 2002
Location: Dallas, Tejas!!
Posts: 87
Downloads: 0
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I small question before I dive back in...
First off, howdy, all. Been a while.
![]() I put off buying SH5 for a year to spare myself the blood pressure all you guys went through. And I see from my lurking that it paid off. ![]() I'm going to install TDW's awesome-looking Mega-Mod here in the next couple of days, but wanted to try this ".02 version" out on a dry run just cuz I'm a sucker for punishment. It's this Texas heat that does it to me, prolly. I have one very niggling question/issue/request: Is there a way to invert the Y-axis? I'm so used to pushing my mouse away to look down, pulling back to look up, in FPS's that I'm getting dizzy in my own boat. Ladders are only a problem for me because of this (not for the other reasons people had) and I like staying cooped in the conning tower where I belong. So both ladders give me hell, cuz I end up going the wrong way half the time. I looked in the cfgs and no love. Can somebody help an old pirate out? ![]() Much obliged, Cav
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"I wish to have no connection with any ship that does not sail fast. For I intend to go in harm's way." - Captain John Paul Jones, 16 November 1778, in a letter to le Ray de Chaumont. |
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#2 |
Loader
![]() Join Date: Jan 2002
Location: Dallas, Tejas!!
Posts: 87
Downloads: 0
Uploads: 0
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You guys're killin me.
Ok next and final question then I'll fade into the depths again... does any mod component in TDWs Mega-mod fix the stadimeter or am I going to have to continue using the ruler?
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"I wish to have no connection with any ship that does not sail fast. For I intend to go in harm's way." - Captain John Paul Jones, 16 November 1778, in a letter to le Ray de Chaumont. |
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#3 |
Eternal Patrol
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I can't answer either of your questions, mainly because I don't have SH5.
As for the mouse, there should be some way to do it. I just don't know what that is. For myself, I like it the way it is. For flight sims I use a stick, and in normal everyday usage the cursor goes up when I move the mouse forward, so I guess I'm just used to having it that way.
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“Never do anything you can't take back.” —Rocky Russo |
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#4 | |
Black Magic
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#5 |
Loader
![]() Join Date: Jan 2002
Location: Dallas, Tejas!!
Posts: 87
Downloads: 0
Uploads: 0
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Thanks, yall! I'll get your mod asap, TDW. Sounds like a winner!
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__________________
"I wish to have no connection with any ship that does not sail fast. For I intend to go in harm's way." - Captain John Paul Jones, 16 November 1778, in a letter to le Ray de Chaumont. |
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#6 |
Helmsman
![]() Join Date: Feb 2010
Posts: 106
Downloads: 15
Uploads: 0
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I second the request for inverted Y axis. Not including that option is tantamount to sacrilege.
![]() We're sim fans here, isn't the whole idea of a reversed Y-axis originating from flight sims? ![]() Itkovian |
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