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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sailor man
![]() Join Date: Sep 2010
Posts: 45
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Well, I have had a lot of fun in this game playing it with some realism, but I find myself looking towards just plain old munchkin fun, so I am looking to do a few small tweaks to my game...
I have made the XXI available in '39, but the lack of deck gun is annoying, but I can't make inroads on that due to my complete lack of advanced modding so I'm going with the IXD. So far I have been able to get it converted to a Flakwagon with the VII-4 and 2 quad 20s and 1 twin 37....tee hee! A few issues and tweaks I want to do, and I need guidance from my fellow Kaleuns: 1) I need the deck gun moved forward, the breach is practicaly in the tower 2) I need to know how to change the muzzle velocity of the 105 so that a level shot can go much farther (I am calling this my "Gauss Rifle" project) I do have s3d installed, but I can't make heads or tails of what files I need to tweak on this so any help would be appreciated. |
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#2 |
Stowaway
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1. Move the cfg#M01 Node forwards.
2. Change the Speed and Range of the Gun in the Guns_Sub.sim |
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#3 |
Sailor man
![]() Join Date: Sep 2010
Posts: 45
Downloads: 9
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In which file can i move that node forward?
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#4 |
Stowaway
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#5 |
Sailor man
![]() Join Date: Sep 2010
Posts: 45
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ah yes found it....now x or y axis, imma guess that the x axis is fore and aft?
and where do I change the shell charactaristics, I am looking at shells.zon, but I cant tell which shell is what... |
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#6 |
Sailor man
![]() Join Date: Sep 2010
Posts: 45
Downloads: 9
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ok, z axis it is....escept it goes side ways on the deck as it is moved forward....huh
I did sort ou the shells though Any modelers want a little something to do? ![]() Last edited by Arch; 10-25-10 at 09:46 PM. |
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#7 | |
Seasoned Skipper
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ftp://maikhaas.dyndns.org/Volume_1/S...3%20TUTORIALS/ So Long Maik |
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#8 |
Sailor man
![]() Join Date: Sep 2010
Posts: 45
Downloads: 9
Uploads: 0
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I actually stumbled my way to succsess! So now I have a IXD2 Flakwagen with the now gauss rifle of a deck gun not jammed into the tower.
My next just for fun question is how to get more qualifications for my crew? |
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#9 |
Navy Seal
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#10 |
Sailor man
![]() Join Date: Sep 2010
Posts: 45
Downloads: 9
Uploads: 0
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I cant recall off the top of my head, but that works with WAC 4.1?
Found the answer, thanks! Last edited by Arch; 10-26-10 at 09:33 PM. |
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#11 |
Sailor man
![]() Join Date: Sep 2010
Posts: 45
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Ok, haveing waaaaay too much fun with my gauss rifle...
But, I made some other tweaks to my sub that I need to re tweak and maybe someone has figured this out and can help me; is there a way to get the sub to stop bobbing so much at high speeds when changing depths? (I cranked the speed to 30 kts but I am like a cork when going to periscope depth, I keep losing my tower..) |
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