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#1 |
Stowaway
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So on my 7 patrol in 1940. I head to Am 23, on my way out of Wilhelmshaven (Im up by Norway at this point, because I was going to go up and around England) I get a merchant spotted. For some reason, a Brit merchant was that far into our waters, alone. So I take her out with two torps. Then I set back on my course and put up TC to 128 and head out of the room for a bit, only to come back to the death screen(Boo-Shady). I was having a good career too.
6 patrols (Again I dont count one because it was just a trip back from a resupply ship with nothing sunk) with a total of 103,842 GRT. I'd recieved my first ever Iron Cross 2nd class and had a quite promising looking career ahread of my Kaleun. Too bad. Time to start a new one, I may start in a much later date just to try the war at a much harder stage ![]() |
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#2 |
Mate
![]() Join Date: Aug 2009
Posts: 54
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Sorry for your loss.It's a good lesson, you will never make such a mistake again.If you must leave the game,go to 1TC and submerge.
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#3 |
Engineer
![]() Join Date: Jul 2010
Location: Derby, UK
Posts: 200
Downloads: 86
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If leave the game, I pause it, I have also lost a boat whilst away, never again. Even 1TC isn't worth the risk for me. Leave for 5 minutes at 1TC, what are really saving, 2.5 seconds of real time at 128TC when you get back.
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#4 |
Rear Admiral
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RIP Herr Kaleun.
![]() I will leave it at 128 TC if I'm doing something else in the same room only a few feet away where I can keep an eye on things... and then only if I'm cruising out of range of air cover and well away from any place that's likely to be mined. If I have to leave the room for a short time but will still be where I can hear any alerts, and not so involved with something else that I might miss one if it happens, I'll drop back to 1 TC. Any other diversions that are likely to take longer or be too distracting... I just pause the game. Better safe than sorry IMO. |
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#5 |
Stowaway
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Made me quite sad at first
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#6 |
Ensign
![]() Join Date: Sep 2010
Location: New Jersey
Posts: 220
Downloads: 5
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Cant you just open the save game from when your still in port? >.>
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#7 |
Grey Wolf
![]() Join Date: Nov 2005
Location: Ontario
Posts: 795
Downloads: 39
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I simply keep five saves for each patrol, numbered 1 through 5. After I save #5 I simply save the next one as 1 and then cycle through them until the end of the patrol. Before and after each significant game event I create a new save point. As soon as I spot a ship, I save. After attacking I save and so forth. Having only one save point per patrol means you have to either abandon your career or reload the entire patrol again from scratch if you have a time compression accident. This is my one exception to my "Dead is Dead" style of game play.
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#8 | |
Stowaway
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#9 |
SUBSIM Newsman
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USNSRCaseySmith, sorry, but you will again
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Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
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#10 |
Sailor man
![]() Join Date: Sep 2010
Location: Were you can't see me
Posts: 50
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Sorry maybe dumb q but what is TC?? you're Depth??
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#11 |
Grey Wolf
![]() Join Date: Nov 2005
Location: Ontario
Posts: 795
Downloads: 39
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Time compression.
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#12 |
Navy Dude
![]() Join Date: Mar 2008
Posts: 176
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My last TC death was from my own stupidity.
I was sick of the Keil canal TC dropdowns, so I adjusted all the TC rates in SHIII commander to max, planning to quickly pass through the canal at max TC without dropping back to 1 for every time a ship was spotted, or the water got to shallow. I'd then save, exit, edit the paramaters back to normal, then go on my merry way. Expecting horrendous lag, I loaded, hit the auto course for the Keil canal at ahead standard, bumped up TC to max, and left the room. Came back a few minutes later to find myself dead. Seems I'd plotted a Kiel canal inbound course rather than outbound, and my navigator sent my boat out of the pen, across the harbour, and beached her on the opposite shoreline. I only realised this when I did exactly the same thing on the reload, and stayed to watch what happened. So who gets the court martial?
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#13 |
Stowaway
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#14 | |
Grey Wolf
![]() Join Date: Feb 2006
Location: In the mountains, now. On the edge of the sea before.
Posts: 933
Downloads: 47
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"Well, now, that's true... the IXC is a bit of a chick magnet..but you really can't beat the VIIB for off-road fun." |
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