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Old 08-17-10, 02:11 PM   #1
Aces
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Default [ REL] Aces' Super Pens v3 for Wilhelmshafen,St Naz. Schleuse and xtra ships v5.rar

Hi chaps,

Here it is, phew!, what a labour of love!:



Downloads Link (Mediafire)

http://www.mediafire.com/?npbrpnlb86ol716

Downloads Link (Filefront)

http://www.filefront.com/17210383/Aces' Super Pens v3 for Wilhelmshafen,St Naz. Schleuse and xtra ships v5.rar

Readme:

Greetings,

This mod adds numbering and more to the u-boat pens at St.Nazaire.

It includes an edited st_nazaire.dat file from BigBoyWooly's "Wilhelmshaven plus locks for GWX 3" mod (GWX_3_Wilhemshafen,St_Naz,Schluese_and_xtra_ships _V5) and a further edited harbor_kit.dat file from V-Mofications "Uber-Alles Harbor_Kit" mod which in turn combines entries form both the Wilhelmshaven plus locks for GWX 3 mod and HanSolo's "animated sub-pens" mod. With the following additions by me:

Changes to sub pen exterior/models.

I have redone the sub pen models again and, as well as the individual sub pen numbers on the front and inter-connecting pen numbering, I have added the following:

1. Each Pen has external numbering on the front eg. "B 12 A" on the front as did the St. Nazaire pens.

2. Each Pen has numbering above one of the doorways leading to the next pen.

3. The mod includes a new "center" pen model (pens 2-13) which enables each pen to be inter-connected.

4. New roof to try and replicate the "Fangrost" bomb-proof roof structure.

5. New pen ceiling texture.

6. New entrances to pens 1 and 14 with large armoured steel doors.

7. New railings on the top of the pens.

8. New animated flag and flagpole on top of the pens.


Additons to the pen interiors:


1. A railway line that runs the length of the pens complete with a locomotive and freight carriages etc.

2, Trucks, kubelwagons and a motorbike and a group of soldiers.

3. Added many signs such as "Rauchen vorbotten", "mitte turm" (middle of the conning tower marks for docking) etc. as well as adding several posters.

4. Edited the 3d model to increase the crew on deck and changed them to include officers and also re-done the uniform texture and changed the enlisted men to wear sidecaps and the officers wear caps.

5. Gangplanks added to docked u-boats as well as sub flags and flagpoles.

6. Edited the 3d model and changed the hat on the "Kaleun" figure to the white style.

7. Edited "Werner's" 3d model to include a leica camera and strap and added his kit bag.

8. Added various other objects such as oil drums, crates, oranges and bread crates on deck.

9. Reduced the number of working cranes and changed the timings and also added new loads for them.

10. Added MG emplacements to some pens.


*************************** Version 3 additions ********************************

Lot's of new stuff in the new version, crew on deck have 7th Flotilla cap badges, all type 7b turms have emblems of various type 7b 7th Flotilla boats, new objects such as cleats, bumpers and Testpilot's excellent new BMW motorcycle, new sounds: train, flag fluttering, BMW motorcycle, Opel Blitz truck engines and much much more. New Werner and Kaleun's faces and much more which I'll leave you to find for yourself , hint: have look at pen #6.I have tried to make each pen different so that no two pens are exactly the same.

Also included in the enclosed Textures folder are the textures for the crew caps, turm emblems and wimple pennants used so that you can edit these if you wish. Note the turm emblems and pennants textures are alpha-channel tga files.

Please enable the mod using JSGME.


You will require HanSolo's Animated Sub Pen / WAC4.1 SubPen_animated_18.02.2010 and BigBoyWooly's New Wilhelmshaven plus locks for GWX 3 (GWX_3_Wilhemshafen,St_Naz,Schluese_and_xtra_ships _V5) and my mod should be enabled AFTER these two mods thus:

WAC4.1 SubPen_animated_18.02.2010
GWX_3_Wilhemshafen,St_Naz,Schluese_and_xtra_ships_ V5
Aces' Super Pens v3 for Wilhelmshafen,St Naz. Schleuse and xtrra ships v5.txt

Download link for animated sub-pens :

http://www.filefront.com/15615751/WA...18.02.2010.7z/


Download link for GWX_3_Wilhemshafen,St_Naz,Schluese_and_xtra_ships_ V5:

http://www.filefront.com/15819511/GW...a-ships-V6.7z/

------


Also included in this mod is the following file - Sh3.sdl which combines the entries from the following seven mod's sh3.sdl files into one file as well as the entries for my new sounds.


Flakmonkey's New Interior (FM_NewInterior_V1.0)

Lifeboats and Debris V4 (LifeBoats&Debris_v4)

HanSolo's Animated Sub Pen (WAC4.1 SubPen_animated_18.02.2010) *

Kurtz's British Asdic Mk I Final (BritishAsdicMkIFinal)

Urfisch's ModStrike Beta1 (Urfischs_ModStrike_Beta1)

Nvdrifter's Depth Charge Shake included in Longer Repair Times v2.02 (LRT_v2.02_Final)

thfue58/Rowi58/bigboywooly's New Wilhelmshaven plus locks for GWX 3 (GWX_3_Wilhemshafen,St_Naz,Schluese_and_xtra_ships _V5) *


NB: Of special interest to my v3 sub pens mod are the two mods listed above suffixed with an asterisk.

------

Tested with GWX3 and the following mods:

Generic Mod Enabler - v2.5.0.150
[C:\Program Files\Ubisoft\SilentHunterIII\MODS]

LifeBoats&Debris_v4
GWX_DFa-Flag&Pens_2010
FM30_UpDown_final
FM_NewInterior_V1.0
Conning Tower open Hatch TestFMfood
Depthcharge Shake v2.01
Urfischs_ModStrike_Beta1
Waterstream+Exhaust Combi V2.3 for GWX3
New Uboat Guns 1.2
Real Depth Charge
SH-5 Water for GWX 3.0 V0.6 Atlantic campaign (default)
Searchlights_Removed
Torpedo damage Final ver2.0
Foam
WAC4.1 SubPen_animated_18.02.2010
Combat Radio Frequency
Flags_enlighten
Pascal_Port_People
Rapt0r's Das Boot Interior
Rapt0r's Instruments V3.5 [Without Red Circle]
Aces' Radio Room Postcards
Rapt0r's Das Boot Skin
b25_ConningTower_Mid
Sobers 3D waves
SOF_Scope
TeifeMkI(German)
Wooden_Lifeboats_Mod
Officer symbol
Rapt0r's Uniforms V2.0 [Grey]
Subphones
No Medals On Crew [Patch]
Kaleun's Cap
GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V5
Q Ship mod GWX3.0
Derzeitige Tiefe
Aces' Multimod compatability fix release v1.3 public beta
Materials file for Aces' multi-mod v1.3
Hitman_Beta_GUI_GWX3_1.0
Aces' Multimod compatability fix Hitman GUI add on
Aces'_Multimod_Fix_v1.3_Johann_add-on
Aces' Super Pens v3 for Wilhelmshafen,St Naz. Schleuse and xtrra ships v5.txt


------

Credits:


HanSolo's fantastic animated sub-pens mod.

Trainer1942's great St.Nazaire harbour mod and train models/textures.

V-Modifications' great Uber Alles Harbour Kit mod.

Torpedo textures and Kaleun's cap texture by Venatore.

Werner's Kit bag model/texture by Diving duck.

Testpilot for his fantastic BMW motorcycle, UZO model, Lifebelt model, ropes model mine model, MG42 model (with added anti-aircraft sight by Aces) and Type 7b wires model and associated textures.

Privateer for his Type 7b "Turm Emblems Your Way" turm model.

B25 for his excellent weathered conning textures.

Tarjack and Pvt.Godfrey for their fantastic Turm Emblems.

Tommi's flagpole and flag (Wimpel) model and texture.

Type 7b skin texture by Konrad Krumm.

Type 9b skin textures by Fubar.

aergistal for his help and inspiration with the ceiling texture.

Last, and by no means least skwas's fantastic S3ditor without which this mod wouldn't have been possible.

I hope I haven't missed anyone out, if so, please forgive me.

----


Permissions

-------------

NOT to be used in any payware\commercial addon
May be used in any freeware mod with credits.

---

Best Regards

Aces

Last edited by Aces; 08-18-10 at 03:52 AM.
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Old 08-17-10, 02:46 PM   #2
Jimbuna
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The old chestnut: GWX_3_Wilhemshafen,St_Naz,Schluese_and_xtra_ships _V5.....V6



Nice one
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Old 08-17-10, 02:49 PM   #3
Aces
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Hi mate,

Tested with v5, will test with v6 later, just glad to get it finished, this has been a heck of a lot of work

Cheers

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Old 08-17-10, 02:52 PM   #4
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Once again, Aces has aced again! Thank you for your labour of love
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Old 08-17-10, 03:38 PM   #5
Alex
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Congrats, Mr Aces !

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Old 08-17-10, 03:54 PM   #6
Aces
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Thanks guys, have fun.

Kind regards

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Old 08-17-10, 08:51 PM   #7
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Nothing to say but..

Nice, nice work !
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Old 08-18-10, 03:29 AM   #8
Aces
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Hi chaps,

Now re-commeced work on the next "Super Turms" version (v5).

This time I'll concentrate on the 7b more than the 7c as in the previous version.

Best Regards

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Old 08-18-10, 03:40 AM   #9
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Impressive!

Now how am I going to merge this monster

The modding just keeps on going and going and going....
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Old 08-18-10, 03:44 AM   #10
Aces
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Hi mate,

I have tested this with the mods listed in my posting. I run the /3GB patch for Windows XP. I think that, if one can run these mods together with the original animated sub pens then one can run the new subpen mod.

I know there are some big mods in the listed like FM's interiors, the Wilhelmshafen/St Naziare mod and the new sub pens and I guess that mileage may vary between folks. My new sub pen mod is, of course, bigger than the original.

Kind regards

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Old 08-18-10, 04:02 AM   #11
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All good Aces! Your mods have been very accurate so it will just be a time thing merging and testing. Havnt used FM interiors to laggy for my setup or the sub pens but 80% of what you have listed all work fine to me being combined.

Probably get away with the Han Solo sub pen as the Wilhelmshafen/St Naziare mod v6 is no problem to run! So adding in your mod should be ok!

Been using a version of your sdl file, works sweet and killed some sound clipping I had.

Cheers!
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Old 08-18-10, 04:30 AM   #12
Aces
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Excellent mate,

Thanks for the feedback, happy hunting.

Kind regards

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Old 08-18-10, 04:40 AM   #13
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Downloaded, installed, and headed out from St. Nazaire on patrol. All looks and is working great!

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Old 08-18-10, 04:46 AM   #14
Aces
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Thanks for the feedback mate,

Bon voyage and Happy hunting.

Kind regards

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Old 08-18-10, 05:13 AM   #15
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Quote:
Now re-commenced work on the next "Super Turms" version (v5).
This time I'll concentrate on the 7b more than the 7c as in the previous version.
You are really spoiling us, Super Pens v3 and the prospect of Super Turns v5 for the Type VIIB.
I'm at a loss for words.
Thanks a lot for sharing your talents.
Fido U-52
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