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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Jun 2010
Posts: 7
Downloads: 1
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Ok im new here but i love sub sims, and this sound like a great place, i have been playing SH for years now since sh1 ... but anyways today was the first day i was upset at the game, i sussefully destroyed a convoy, and guess what, an escort dc me and destroyed my shafts ... after 5 days sitting there they were unable to fix them ... there has to be a better anwer than just quiting and reloading or doing what i did, wait till a concoy comes destroy as many as i could with rear tubes and wait for the escort to blow me apart when i surfaced uggh!
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#2 |
XO
![]() Join Date: May 2009
Location: Guam, I think
Posts: 420
Downloads: 80
Uploads: 0
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Welcome Aboard
Shafts destroyed is pretty much dead in the water and end game same thing if your engines or rudder get destroyed. The only fix may be the Engineer who can fix anything even destroyed parts, not 100% sure on this since I have never had that particular crewman.
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#3 | |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
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peabody
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System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. |
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#4 |
Swabbie
![]() Join Date: Jun 2010
Posts: 7
Downloads: 1
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so i need to find that ability so i dont sit dead in the water from a stupid dc ... any suggestion on how to find this miracle worker
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#5 |
Rear Admiral
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I don't think any of the special ability guys can repair a totally broken shaft. Sounds like it's 100% destroyed, which means you get the shaft.
![]() Sucks, but same with rudder, you lose it, you can't turn and you're done in. Are you playing stock? The damage zones in stock are poor and you see more damage like this. Supermods correct it to a degree. I can't recall the last time I lost a shaft or rudder. |
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#6 |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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I think you can edit the save files to edit out the damage. There were some instructions posted a while ago, a search may find them.
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#7 | |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
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[SpecialAbility 1] ID=Ability-Master-Engineer NameDisplayable=Ability-Master-Engineer-Name Description=Ability-Master-Engineer-Description AbilityType= CanRepairDestroyedItems, RepairSpeed, PumpSpeed AbilityValue= 1, 75, 75 AbylityActsIn= PropulsionRoom SkillRequiredLeadership= 0 SkillRequiredMechanical= 0.7 SkillRequiredElectrics= 0.7 SkillRequiredGuns= 0 SkillRequiredWatchman= 0 Ability-Master-Engineer-Description=Required compartment: ENGINES ROOM|The presence of a master engineer will make your submarine a safer place to be. The master engineer will reduce the repair and flooding time slightly. When needed he can repair even the destroyed items. Edit: A clarification on the above. There are some items that are listed in the zones as "Destructable" which I think means they will actually be removed from the sub if they get destroyed and I don't think those items can be repaired, since they don't exist anymore. But the Propeller shaft, at least on the Fleet boats that I looked at, are not listed as destructable. And also to repeat from my other posts, this 'ability' may have been removed from some mods as unrealistic, but it does exist in the game. Peabody
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System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. Last edited by peabody; 06-19-10 at 03:15 PM. |
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#8 | |
Saint of the seas
Join Date: Mar 2004
Location: Sorrento, Louisiana
Posts: 1,320
Downloads: 265
Uploads: 127
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Frederick J. Barnett Radio Stations & Music Captain's Desk Photos FJB Camera Pre Pearl Harbor Career Start Office links, Info Boxes, & 50 cal Crew Rank Fix Sub Class Info Real Subs SH4 Randomizer Sub Images Office Images Sub Pinups & Pics 24 Hour Clocks Office Posters Nav Map Make-Over Add-ons FJB Navigation Maps Office Window Chronographs Someone's got to take the responsibility if the job's going to get done! Do you think that's easy?! - Gregory Peck, The Guns of Navarone. |
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#9 |
Rear Admiral
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TMO doesn't have that guy....Do the SA guys even show up in stock, I don't remember that they did?
Course I don't want Superman on my sub, most those guys get thrown overboard for super skills. |
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#10 |
Officer
![]() Join Date: Apr 2008
Location: Pennsylvania
Posts: 239
Downloads: 108
Uploads: 1
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Edit the sections in the red text from this file, ActiveUserPlayerUnits.upc, in the current Save folder.
[UserPlayerUnit 1.Compartment 1.EquipmentSlot 5.Equipment] ID=StbdPropellerShaft NameDisplayable=Starboard Propeller Shaft EquipmentInterval=1900-01-01, 1999-12-31 EquipmentSlotType=NULL ExternalLinkName3D=NULL FunctionalType=EqFTypePropellorShaft Hitpoints=200.000000 EfficiencyHumanFactor=0.191257 EfficiencyMechanicFactor=1.000000 Efficiency=0.191257 Damage=0.000000 DamageHitpointsConsumed=0.000000 RemainingRepairTime=0000-00-00 00:00:00 DamageDescription1=NULL,0,0.3,0,1,1,small malfunction,0,0,NULL,0.3,0.4,18.5185 DamageDescription2=NULL,0.3,0.7,0,1,1,Misaligned Axis,0,0,NULL,0.5,0.4,14.5287 DamageDescription3=NULL,0.7,1,0,1,1,Broken Axle,0,0,NULL,0.8,0.6,12.3793 [UserPlayerUnit 1.Compartment 1.EquipmentSlot 6.Equipment] ID=PortPropellerShaft NameDisplayable=Port Propeller Shaft EquipmentInterval=1900-01-01, 1999-12-31 EquipmentSlotType=NULL ExternalLinkName3D=NULL FunctionalType=EqFTypePropellorShaft Hitpoints=200.000000 EfficiencyHumanFactor=0.191257 EfficiencyMechanicFactor=1.000000 Efficiency=0.191257 Damage=0.000000 DamageHitpointsConsumed=0.000000 RemainingRepairTime=0000-00-00 00:00:00 DamageDescription1=NULL,0,0.3,0,1,1,small malfunction,0,0,NULL,0.3,0.4,38.6508 DamageDescription2=NULL,0.3,0.7,0,1,1,Misaligned Axis,0,0,NULL,0.5,0.4,259.661 DamageDescription3=NULL,0.7,1,0,1,1,Broken Axle,0,0,NULL,0.8,0.6,153.088 |
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#11 | |
Ace of the Deep
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![]() ![]() I've never had this problem in TMO 1.9 and I've taken a hell of a lot of damage before!
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#12 |
Commodore
![]() Join Date: Mar 2007
Posts: 604
Downloads: 139
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I don't understand why you are interested in cheating but destroyed shafts or rudder meant end of journey in real life (I omit possibility of meeting friendly ships which could tow damaged sub to the home port) because crew couldn't repair or "produce" this parts themselves as opposed to in-game warlock-engineer. So you should agree with facts and start new career. You can also install some super-mod which makes taking such critical damage much less likely due to better damage modeling.
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#13 |
Sonar Guy
![]() Join Date: May 2005
Location: Squaresville, daddy-O.
Posts: 394
Downloads: 186
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It's not outside the realm of possibility that a friendly sub could rendezvous with your boat and rescue the crew. In cases like that the stricken sub would be scuttled.
Not sure how this could be modded into the game or even if it could.
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"Turning enemy ships into marine habitat since 1986!" Mods Loaded:TMO 2.2, RSRDC, MaxOptics, Strategic Map Symbols, Stop The Shouting ![]() OR: RFB, RSRDC, Maxoptics, SCAF, Strategic Map Symbols and the sanity-saving "stop the shouting". |
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#14 |
Swabbie
![]() Join Date: Jun 2010
Posts: 7
Downloads: 1
Uploads: 0
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great happened again, i love this game but it about to find the delete button ... i have never used mods before but there has to be one that gives me more realistic damage ... how do i do this i have been looking at alot of mods, but dont know how to incorporate them a little knowledge help?
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#15 |
XO
![]() Join Date: May 2009
Location: Guam, I think
Posts: 420
Downloads: 80
Uploads: 0
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Your going to need THIS Has a very good read me in it
![]() As far as mods go it depends on individual taste. TMO 2.0 is excellent but can be rather difficult but well worth the experience. Found HERE Also an excellent read me file, take your time reading it very detailed and full of good info ![]()
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