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Old 06-18-10, 10:10 AM   #1
Faamecanic
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Default Interesting Niche market Sim

If a Niche market sim could be made by a small dev like this (Ship Simulator 2010)

http://www.spike.com/video/ship-simulator-2010/3230280

Or this small dev house that has VERY accurrately simulated the Space Shuttle (along with 30+ missions from pre-liftoff procedures to landing)

http://www.space-shuttle-mission.com/

(space shuttle mission is VERY COOL and almost as engrossing as GWX!)

Then I see no reason why a Subsim wont eventually be picked up by a small dev house when UBI vacates SH series corpse...
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Old 06-18-10, 10:58 AM   #2
robbo180265
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Quote:
Originally Posted by Faamecanic View Post
If a Niche market sim could be made by a small dev like this (Ship Simulator 2010)

http://www.spike.com/video/ship-simulator-2010/3230280

Or this small dev house that has VERY accurrately simulated the Space Shuttle (along with 30+ missions from pre-liftoff procedures to landing)

http://www.space-shuttle-mission.com/

(space shuttle mission is VERY COOL and almost as engrossing as GWX!)

Then I see no reason why a Subsim wont eventually be picked up by a small dev house when UBI vacates SH series corpse...
I hope you're right.
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Old 06-18-10, 04:30 PM   #3
Placoderm
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Originally Posted by robbo180265 View Post
I hope you're right.
He is, ...and we will look back someday and laugh at how we once put Silent Hunter on such a pedestal.

Give it time...



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...And all was good.

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Old 06-18-10, 07:18 PM   #4
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I sure hope Vstep fixes the physis of some of those ships... (If you look) they dont ride the waves right...

any who... Yep, meby someone who gives a s*** about subs, that isnt in it for the bucks, like UBI... (no offence to the Devs, Im sure some/most do.)
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Old 06-19-10, 11:59 AM   #5
mobucks
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haha ive seen this before what is up in the ship video of the dinghy strapped with bombs jihading into the side of the U.S.S. Cole?

Anyone else notice that?
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Old 06-19-10, 03:09 PM   #6
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cool sims and i think a small company is what SH series needs. I did noticed the dingy looked like a jihad boat
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Old 06-23-10, 11:27 AM   #7
Faamecanic
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Originally Posted by mobucks View Post
haha ive seen this before what is up in the ship video of the dinghy strapped with bombs jihading into the side of the U.S.S. Cole?

Anyone else notice that?
Dont worry...the modders will fix it.
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Old 06-23-10, 12:11 PM   #8
karamazovnew
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Faamechanic, sims like Ship Simulator just remind me of why I'm so pissed at Ubi. That game is so bad that it makes Silent Hunter feel like a Microprose simulation. It just rubs salt to imagine what SH could've been for cadets and seafarers if Ubi just took that extra step.
To be honest, so far Ship Simulator has been pretty much BS. Very small maps, no navigation whatsoever (even in Silent Hunter you can tell latitude and longitude), it does feature mooring lines and anchors but no option to reel them in or give slack. Even Ports Of Call feels more realistic. The Pro version seems more featured but not by much. I'm keeping an eye out on this 2010 one, MAYBE it's worth the bucks.
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Old 06-23-10, 05:22 PM   #9
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I'm not "feeling the rush" at 1 FPS...

But Train simulator looks oddly soothing...

http://www.spike.com/video/rail-simulator/2933368
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Old 06-24-10, 10:57 AM   #10
Faamecanic
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Quote:
Originally Posted by karamazovnew View Post
Faamechanic, sims like Ship Simulator just remind me of why I'm so pissed at Ubi. That game is so bad that it makes Silent Hunter feel like a Microprose simulation. It just rubs salt to imagine what SH could've been for cadets and seafarers if Ubi just took that extra step.
To be honest, so far Ship Simulator has been pretty much BS. Very small maps, no navigation whatsoever (even in Silent Hunter you can tell latitude and longitude), it does feature mooring lines and anchors but no option to reel them in or give slack. Even Ports Of Call feels more realistic. The Pro version seems more featured but not by much. I'm keeping an eye out on this 2010 one, MAYBE it's worth the bucks.
Check out the second link to the Space Shuttle Sim that I posted. It was developed with a small group of Devs (less than 10 I would bet).

You can even download a free demo that lets you fly the very first shuttle mission.

This again is proof that a small dev house can take a dream and make it a reality, and make a profit (the Shuttle Sim has been around since 2006-07 with regular content updates, bug fixes, and dozens of new missions released, all of which were FREE OF CHARGE).
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Old 06-24-10, 11:19 AM   #11
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Yea, I myself hope a small group of developers start a new game for submarines. I would perfer this because no stupid company would be saying RELEASE IT NOW!!! or This wont sell, Its not arcade enough, you will burn a hole in little Timmy's mind.
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